I like it, although is does not match the theme so much.
Here's my recommendations:
1. add crunchy sounds to when an enemy is hit.
2. set different enemies.
3. make a countdown sound when the wave is about to start.
Play game
Infernal Shooting Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #957 | 2.545 | 2.545 |
Theme | #985 | 2.500 | 2.500 |
Game Design | #1034 | 2.500 | 2.500 |
Graphics | #1104 | 2.409 | 2.409 |
Overall | #1126 | 2.280 | 2.280 |
Audio | #1206 | 1.864 | 1.864 |
Innovation | #1307 | 1.864 | 1.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
There are objects that either explode or go flying in a random direction when hit, as well as increasing amounts of enemies.
Did you write all the code yourself and made all the assets from scratch?
I got a few models from the unity asset store, the rest was made all by myself
Leave a comment
Log in with itch.io to leave a comment.