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Arena of Doom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #291 | 3.429 | 3.429 |
Graphics | #311 | 3.667 | 3.667 |
Game Design | #358 | 3.381 | 3.381 |
Audio | #392 | 3.190 | 3.190 |
Overall | #459 | 3.214 | 3.214 |
Theme | #656 | 3.000 | 3.000 |
Innovation | #836 | 2.619 | 2.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Chaotic Fights in a chaotic arena! (and chaotic controls :P )
Did you write all the code yourself and made all the assets from scratch?
All code is done from scratch, some assets (sounds) are not created by me
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Comments
Nice visuals and very fun with the rocket launcher, hovering in mid air raining rockets on the enemies was great fun.
Thank you for playing! :D
That looked and felt great! Only issue would be that walking kinda becomes useless when you get the gun since the kickback is so high. I was able to beat it on my second run, and I did have a lot of fun doing so.
Thanks for playing! :D
Fun game! The explosions and projectiles look awesome, you really know how to use Unity's Particle System™. My only complaint is that changing the walking direction of the character lags and isn't very smooth. Using the recoil of the gun to change direction makes up for it though. Well done on making this!
Thanks for playing! :D
Really really cool game. Love the art style. 30/30 stars
Tips you can actually fly if you shoot while pointing the gun at the ground (love this)
Thanks for playing! :D
Really really cool game. Love the art style. When I figured out the gun was how you could move around faster I was seriously impressed. Very nice work. Would love to see the experience expanded. Great work!
Thanks for playing! I'll think about that :D
Awesome game!!! Really liked the gun mechanics . Well made !! Also the art was very good!!
Thanks! :D
Very nice idea the gun knock back but I think if you're going for something like that you can go all the way and remove the jump and normal move because they are not really useful and are a bit confusing at the beginning. Also a little screen shake when shooting would give extra juice to the gun visuals.
Otherwise, I liked the art, music and gameplay once I understood it, well done!
Thanks for the feedback! :D
Nice idea! Enjoyed the game :)
Thanks! Glad you liked it :D
Pretty cool, nice effects. I liked the foreground art and flying around with the knockback.
Thanks for the feedback! :D
Very fun. I liked how the flying enemies were introduced so that I couldn't just easily shoot down the ground enemies while staying in the air forever.
Thanks! Glad you liked it :D
Nice gun lad.
I would say the movement on Space and A|D are obselete to this project) And that basic movement made me feels like Im gliding on oil or smth.
maybe my enemies bugged out, but there was enemies with guns but they refused to shoot me(
Also after defeating the boss happened nothing so I was lurking around scene like 3 mins :c
Thanks for playing!
Shame that the enemies bugged out for you, they should definitely shoot :P
I appreciate the feedback! :D
Very cool game. My first thought was "Wow, the gun knockback is pretty high" before I realized that this is indeed an important mechanic in the game that is a lot of fun! The graphics and sound are very polished and the controls feel good for the most part. I could definitely see a game like this becoming a full release at some point, I think the mechanic allows for a lot of interesting gameplay possibilities!
Keep up the good work!
Translated with www.DeepL.com/Translator (free version)
Thanks so much for playing and the feedback! :D
That was awesome
Thank you! Glad you liked it :D
The art style is nice, and the effects are cool, I like it!
Thanks! :D
It's a cool game, but either it's too short or I don't understand what to do after the first boss. Good job!
Thanks for playing!
It is only that one boss though 😅