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Tick-Tock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #258 | 3.758 | 3.758 |
Innovation | #378 | 3.242 | 3.242 |
Game Design | #548 | 3.152 | 3.152 |
Audio | #557 | 2.970 | 2.970 |
Overall | #627 | 3.015 | 3.015 |
Theme | #899 | 2.636 | 2.636 |
Fun | #1074 | 2.333 | 2.333 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Tick-Tock fits the theme because you need to manage a bunch of clocks and in the first shift it is manageable but then slowly descends into chaos.
Did you write all the code yourself and made all the assets from scratch?
I wrote all the code and made all the 3d models by myself. I made most of the art myself but some of it I got royalty free online. All the sounds I got from freesound.org and all of this is credited in my game.
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Comments
Cool game.. as many reviewed it is tough to understand at first..
But then once got the clear idea cleared Shifts.. and become fun
Cool theme and art
I liked the presentation a lot but was not so sure about the “clicking system”.
Looks nice, but for the life of me I can't figure out what am I supposed to do.
you click on the clock and then wind them up by clicking on the button. There is diouloge at the beginning of shift 1 that explains it
Very interesting idea and good graphics!
The whole aesthetic was quite cool! Loved the whole concept of fixing time! Tick Tock inc. was funny!
Beautiful looking! I was a little confused at first, but got the hang of it after a few failures. It was a nice take on the theme, too!
sheeesh
Absolutely stunning concept! Great implementation of the theme.
very impressive graphics , and unique gameplay, enjoyed playing this. Keep it up!
i liked graphics could you check my game too??? it got lack of ratings lol btw i watched your youtube streams about development good job!
I will check yours out!
Man my hand and mouse just died lol! i was expecting chaos, just not mental one haha, this game is so polished good job with this really! tho one small thing that i didn't like would be that i know this isnt an fps so precision shouldnt matter much, but thats just my thought. also a visual indicator of the status of the clock without click would have been nice, or if it is already there, i was just clicking my life away lmao. Loved it!
Man my hand and mouse just died lol! i was expecting chaos, just not mental one haha, this game is so polished good job with this really! tho one small thing that i didn't like would be that i know this isnt an fps so precision shouldnt matter much, but thats just my thought. also a visual indicator of the status of the clock without click would have been nice, or if it is already there, i was just clicking my life away lmao. Loved it!
Graphics where pretty good, well done!😊
Wow! I like Graphics
Game has alot of things. the ani,graphics,I would suggest you to add tutorial how to repair clock and when to click on it.For new player its hard.Ui job is greatly done
Cool graphics! I think better winding method would be by hold ing the button. Instead of clicking you just hold and it winds up at certain speed. My finger hurts from clicking... Otherways, great idea!
Rate my game too - https://itch.io/jam/brackeys-6/rate/1168778
I know, that is a way better way to wind up. But I was turned away from it based on how complicated it looked to measure button holding.
Simple but enjoyable, unclear at first what the goal was, but got it over time, loved the graphics and audio, great game overall!
I liked this game idea. But my mouse isn't like it :)
Good luck in development!
Liked the game! Nice feeling. Great "extra" features like achievements etc.
Just voted since I played it before being able to vote!
This is giving me a myst feel, nice game.