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A jam submission

BOWListic!View game page

Ever wanted to throw random objects down a bowling lane?
Submitted by ChanTheRacer (@chantheracer) — 15 hours, 28 minutes before the deadline
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BOWListic!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#823.8133.813
Graphics#1244.0004.000
Overall#1473.5943.594
Game Design#2323.5633.563
Innovation#2483.4383.438
Audio#2973.3133.313
Theme#3373.4383.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
While in all fairness, throwing whatevers within arms reach down a bowling lane is a more controlled form of chaos... I'm not going do discriminate against levels of chaos so have fun.

Did you write all the code yourself and made all the assets from scratch?
All code and music is self written, some art assets are custom made, however there are a few external textures and models that were used in game (check out the game's credits tab for more info.)

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Comments

Submitted

wow, this was hilarious. I really wanted more options for things to bowl with, but i liked it a ton!

Submitted

This game is great! I would love to see a whole game built around this Wii-bowling style! It would be fun to do like a "speed" round with your friends, each in a different lane! LET THE CHAOS ENSUE!

Again, very fun game!

Deleted 2 years ago
Submitted

As someone else already mentioned the jar of pickles was great. I liked how the pickles scattered when it hit. 

How did you determine if a pin was knocked over? Did you do an angle check and if it was past a certain threshold you would give points?

Fun game.

Developer(+1)

Hey there, thanks for the feedback! The pins have a second trigger collider that's slightly off the ground, because I couldn't figure out how to get quaternions to work with me on determining angles. 

Submitted

That is such a simple solution to the problem I like it. Quaternions are hard haha.

Submitted

Really good game. Enjoyed every second of it. That pickle jar was the best thing, hands down!

This is lovely. Would like a few more options if you decide to work on it a bit more: full ten frame game, options for additional players as I can see this being a joy with friends, and possibly some minor ability to control the randomness of the objects being used. Besides that, similarly echoing the ability to adjust music/sfx volumes. This is a fantastic idea for a casual game, though.

Deleted 2 years ago
Submitted

Fun game!

Submitted (1 edit)

A Pickle Jar, I didn't know what to expect but when I tossed a Pickle Jar down the alley you had me in stitches.

Developer

Yep. Programmed it last day though, so it does cause a lot of unintentional frame drops. The effect though, pure chaos.

Submitted

This game is super fun! Great job!

Submitted

Very fun game, would like to see the most crazy combo with the objects you give

Developer(+1)

I had a few people playtest before submitting, and I'll just say: try 45 pin mode, it's MUCH more entertaining.

Submitted

I'll try your recommendation, the game doesn't seem too appealing until you hit the throw button, there's where the fun begins

Fun game. I love having different "balls" randomly used. I suppose this is the "chaos" part of the game.

Well done.

An option to disable the music is all I miss.

Developer

Care to elaborate on the music toggle point a bit?

Sure.

There is no way to disable the music and get only sound effects.

So after a while you can only disable all sounds if you do not want to hear the music.

The music itself is not bad, but it is quite repetitive if you play for long time.

Developer(+1)

Ah, makes more sense now. I'll make a note of that for later, thanks for the feedback.

Submitted(+1)

I want to go and play bowling now lol. Great game, I enjoyed it! One suggestion would be maybe make the projectiles have more skills, like golf club spins more but slow and bowling ball is very fast but smaller and etc.

Developer(+1)

Thanks for the feedback! I agree that the balls are a little on the more basic side right now, and I hope to find time to go back and work on this later.