Hey there, thanks for the feedback, Making destroy a different control such as a right click action is something I will take into account for later. As for the ruins suggestion, I just thought blowing things up would be a funny way to end things without too much work, given this was put together in a week. If I do come back to this project at any time, I'll remember that idea though!
ChanTheRacer
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I had a few people run through it to test balance, however in all fairness, they were not trying to get through the whole list of games in the jam, so they had more time to spare for this. The game was balance tested a few times to keep it from progressing too fast, however I didn't consider game length for people who may not want to stick around for that long, which I'm now seeing quite a bit!
Thanks for the feedback, I will be taking this into account more for future game projects!
Woah, block building in a shooter?!?!? This is a really cool concept! I like how the visual style all fits, and the mechanics feel well balanced, but I should mention as well that the difficulty was rather high, and when I de-focused the game window once the mouse would never re-lock into the window, making it hard to aim unfortunately! Nice work with this one though, keep it up!
Understandable, I had to cut out a tutorial due to time constraints, and I also did not consider making a way to speed things up for people who aren't interested in sticking around for 30 minutes. Thank you for the feedback!
If you do make it to the end of a city at some point, feel free to share your score with me here, I'm looking to see how well people do on average!
That is fair, the full game length is about 30 minutes, which is good for the people who want to actually build a larger city or mess around for a while without things getting reset, however, I now understand not everyone is interested in waiting 30 minutes to see the world end, so thank you for your feedback!
Hey there! This was a neat little platformer, and I think your combat system was pretty good, however the enemies that fell from the sky could land on your head, and you would take damage but be unable to hurt them if they did, so that was a bit of a problem! Overall though, nice work with this one!
This is really good! I will admit that I spent an unnecessary amount of time playing this, and enjoyed it quite a bit despite running into a few bugs. My only point of contention with it was that the storm phase of each round could randomly kill your trees even if they started at full health, which felt like an unreasonable punishment for surviving the round, but it didn't happen very often, so I'm not too disappointed with that. Great work, and good job creating such a unique tower defense game!
The progression feels a little slow, but I enjoyed playing it! I think the biggest thing I have that's a problem is that it doesn't seem like the tree building really has any use because early game it costs too much to waste the money on, but late game it doesn't have any value as the weather tower buildings do the same thing but better. It is cool that you could have multiple island types to start with though!
Also, since we have similar games, you should try out my city builder!
Clean and simple! This game doesn't have too much going on, and that's definitely a good thing here, as it makes it easy to read what's going on. At the same time, the weather and difficulty progression keep it from just feeling repetitive, so very good job with making it all stick together so well!
My only question with the game is... How does the paper boat stay afloat in such heavy rain!?!?
Awesome game! The time slow mechanic was pretty cool, and I really liked how I had to move around the map and collect those items while surviving the constant waves of spiders, it made it feel less repetitive. I think my only problem with the game is that I'm pretty sure I died after collecting the final item, because the game just froze there and it seemed like a crash. Otherwise though, very impressive!
Visually one of the best games I've seen so far this jam, this game looks really good! Gameplay wise, it ends up being too difficult to actually defend the lady when your shield doesn't come back to you! I feel like with some tweaks this could be absolutely the best game, so great job making this within the week!
That was pretty interesting. I liked having to manage both the tourists and gathering resources, however, the dinosaurs weren't really much of a threat, so I feel like they could have done more here. When you win it just kind of ends, so my main suggestion would really be to add an ending cutscene where you escape, and get to watch the meteor storm roll in while the time machine warps out. Overall, nice work with this game!