Play game
UnWished's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #95 | 3.758 | 3.758 |
Game Design | #300 | 3.455 | 3.455 |
Overall | #345 | 3.343 | 3.343 |
Audio | #380 | 3.212 | 3.212 |
Fun | #395 | 3.303 | 3.303 |
Theme | #586 | 3.121 | 3.121 |
Graphics | #614 | 3.212 | 3.212 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Falling into a well of Chaos, objects flying everywhere, spinning, ragdoll physics, limbs flying off the player.
Did you write all the code yourself and made all the assets from scratch?
Yes, myself and 2 3D artists
Leave a comment
Log in with itch.io to leave a comment.
Comments
Funny idea, liked it :)
The graphics and atmosphere was really nice! Reminds me of ps2/xbox original era games like Rayman 3. Music was good aswell, gameplay was a bit wonky and hard to control. You can see me playing it here:
If you're interested in who I am you can check out my twitter @JeppsonDev
// JeppsonOh Nice you made a video playing it! That's so cool :) With regards to the controls, you need to hold the mouse button down and pull away from the character to get smooth movements. I was fearing people would have this issue haha. Thank you so much for playing :)
Yes it helps a lot for the developer if they can see live how people play the game :)
Thanks for playing, Charge breaths :) we need a bar to show it building up. Cool video too. Will go look at your stuff now.
It fits the theme and is even somewhat addicting to play.
Good job!
Really fits the theme! Had a lot of fun playing it!
The game is indeed very chaotic. Things fly by, and with depth perception against you, it's hard to tell where each object will hit. Game is very fun, too! Controlling the character with varying breaths to avoid obstacles is quite interesting. Perhaps if the well itself is wider, the game wouldn't as difficult. Lighting could also help with issues of depth and making the game look better. Other than that, nice game!
Thank you so much! Lighting was certainly on the list of things that should have been done but weren't :)
We do need to experiment with lighting and get better depth going. Thanks for playing.