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Hexbound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #467 | 3.245 | 3.245 |
Audio | #621 | 2.857 | 2.857 |
Innovation | #627 | 2.898 | 2.898 |
Overall | #633 | 3.010 | 3.010 |
Graphics | #636 | 3.184 | 3.184 |
Theme | #683 | 2.980 | 2.980 |
Fun | #690 | 2.898 | 2.898 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Chaotic gameplay and story.
Did you write all the code yourself and made all the assets from scratch?
All code, art and sound was made during this week just for this jam. Over 100 hours went into creating the game!
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Comments
I feel like this type of game is just not for me. People have already commented on the difficulty but just that gameplay in general doesn't feel satisfying or fun to me.
I think on the topic of difficulty, if you keep the same difficulty, then I would suggest rewarding the player earlier on with story since that seems to be a part of the game you would like to focus on. It feels discouraging especially to play knowing after the first level you likely have to wait to beat level 5 to get anything storywise.
The other end, if you decide to make it easier, I would suggest making the obstacles come in more gradually. I feel like walls and acid spit is enough without the spider webs or any other combination of just two. Putting all 3 on the first level is a bit crazy. Also the wall is pretty fast.
Everything else about the game is very good.
Really nice and polished game, shoutout to the composer of the music (she must be really talented!), I loved the classical-esque music in the menu. The pixel art is also really well done. However, the game was really too hard for me, I only made it to Level 2 in 2 attempts, I think you could adjust the learning curve a bit so we can see more of the game. Also, one big problem for me was that the hitbox of the player was not obvious, which meant at many times I wasn't sure if continuing to move right would be fine, or I needed to move slightly up or down to avoid the obstacles in a particular row. The restart screen could also be shortened, since I am guessing most players would be seeing that often :P.
But other than that I had a really positive experience, well done!
Cool game, but kinda hard! :D
Great job on this! The story was very intriguing and had me hooked to find out more, so I was a bit disappointed when the game changed from a story-driven top-down game to an endless runner cranked up to maximum difficulty. Only made it to level 2 and even that was quite the challenge.
In my opinion you should have stuck with the top down story and run with that, maybe make it a zelda-like or an RPG style game.
But your team should be happy with what you were able to accomplish in a week, congrats!
I really enjoyed it! It definitely forced me to try very hard to get passed even the first level!
Good game, you should keep practicing! Some things that I would think about is an easy/practice mode, the game can be a little hard and some practice on an easier mode would probably be more welcoming to new players. Other than that, good job!
Great polished game! a bit hard too and the transition from a topdown story driven from a runner was a bit jarring but pretty good game overall!
Comes across as a very polished game with some interesting components to it. Personally not a big fan of textual storytelling, but I can appreciate a good game when I see one.
I love seeing a story driven game on a game jam! Taking time to write things out and define what you want your game world to be gives it a lot of polish. The game is pretty tough too! Took me a few tries to get out of the first floor.
Nice work
Nice story, this was an interesting game. I felt the transition from a Zelda type game to an infinity runner was a bit off, but otherwise a nice game. Good job!
Hard game :D I like the storytelling part!
Loved the game!! its hard but fair! the story was interesting too!
Intense gameplay mixed with engaging story telling. The game was quite challenging but I enjoyed every minute of it! Great job.
Great Design! Amazing Objects, best UI!
I got to the poison spit traps, died several times there, and gave up. Judging from that, good game so far.
Nice one! I loved the aesthetic and the sound design!
a bit difficult but very nice :)
Nice one !
2easy4me. 10/10
very good game, good job
little harder for me :)
https://itch.io/jam/one-minute-game-1
bit of fun, I think it could have used some tweaking, but I enjoyed my time with it. I would love your thoughts on my entry.