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La Cirque du Manchot Magnifique's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.772 | 4.772 |
Audio | #18 | 4.035 | 4.035 |
Overall | #19 | 3.939 | 3.939 |
Game Design | #84 | 3.825 | 3.825 |
Innovation | #90 | 3.772 | 3.772 |
Theme | #100 | 3.877 | 3.877 |
Fun | #355 | 3.351 | 3.351 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
As time goes on, the number of inputs becomes more and more chaotic and the player must balance the timing of many things.
Did you write all the code yourself and made all the assets from scratch?
Yes
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Comments
Really good artistic choices dude, really good job !
Yo thank you ;-;
So professional art. A masterpiece!
The control fits the theme. But it's too hard for me.. It's quite difficult to look left and right at the screen at the same time. that's impossible.
The vibe is so enjoyable. I have practiced several times.
Thank you, I'm very glad you enjoyed the art! Yes the game can get quite difficult haha
It was definitely on the hard side for sure, it's easy to forget your game is difficult when you play it so much during development, haha. Thanks for the feedback!
Really enjoyed the concept of balancing all the different things on the screen.
Haha thank you!
Nice. The theme is done perfectly here. I like the art style. I got overwhelmed very fast. Good job.
Thank you! So happy you enjoyed!
The art was very unique. I really liked it. I liked the way you setup the controls. It was very responsive.
Great job.
Thank you very much!
Great Art Style! I would make that you can play in 1920 x 1080 so its fullscreen in WebGL
Yess definitely need a fullscreen to enjoy all the art !
Nice concept and I like the art style!
Thank you!!
I love the art style to this. From the first zoom into the curtain, to the penguin balancing a spinning plate, it looks gorgeous!
Music is nice too, circus feel thematically, but with a good twist.
What the game asked of me though was to much for me :D.
I can do hitting keys at the right time,. but then having to click a ball at the right time on the opposite side of the screen, couldn't do it. And i tried several times.
This might have been better staged/staggard out a bit more.
Key pressing round. Ball clicking (etc) round, and i assume spinning round. Or if combined, more spacing out at first between what was required. It ramped up far to quickly.
But still overall, very well done team, great work!
Thank you!! I'm glad you like the art and animations!
Thank you so much for your feedback, it means a lot to me :)!
One of the first things we wanted to do but ran out of time for was space the spinner and the clickable buttons so that they would be separated to make it a little easier, so definitely agree that it would have been better a bit more staggered.