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Abyssal Plain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #633 | 2.837 | 3.714 |
Fun | #1206 | 2.073 | 2.714 |
Game Design | #1233 | 2.073 | 2.714 |
Overall | #1260 | 2.019 | 2.643 |
Graphics | #1366 | 1.855 | 2.429 |
Theme | #1397 | 1.746 | 2.286 |
Innovation | #1470 | 1.528 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game chaotically glitches and the simulation the game is set in slowly collapses.
Did you write all the code yourself and made all the assets from scratch?
Yes although some code probably exists somewhere else as it has some basic aspects.
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Comments
Not bad. Good Start! The way you handle the controls and the rotating of the ship from left to right is unique. If you have a chance I would love it if you could rate my game. I only need 3 more ratings. Thanks!!
Not a bad game, but you need to improve some things: the ui, the speed and the effect of the power-ups and the speed of your ship. Keep going!
-Giovanni
Karlson vibe is sick.
I think the power up (orange dots) are going too fast to be caught. Also I don't see their effects. Otherwise nice game.
First of all the music is straight banging. I like the pixelart. Could have used some particles when destroying ships. Would like it to be more fast paced(Maybe add a higher rate of fire and more enemies at once) Still enjoyed it tho! Good job.