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A jam submission

Glass-Eyed SheriffView game page

This town is too small for the... 2? 3? 20? ...of us?
Submitted by Jotaceh — 9 hours, 38 minutes before the deadline
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Glass-Eyed Sheriff's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3403.4203.420
Graphics#3463.6173.617
Audio#3913.1983.198
Overall#4833.1583.158
Fun#5912.9752.975
Innovation#6032.8892.889
Game Design#7392.8522.852

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You have to shoot bandits scattered around the map to tell if they're Real Bandits or Fake Bandits.

Did you write all the code and made all the assets from scratch?
Yes, apart from the music. But the songs used are all royalty-free, and the game gives due credit to the artist for it's amazing work.

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Comments

Viewing comments 48 to 41 of 48 · Next page · Last page
Submitted(+1)

I had a lot of fun with this game. Good job :)

Submitted(+1)

Loved the wild-west atmosphere. Graphics looks great. Nice job!

Submitted(+1)

Nice game. The visuals and the game mechanic are good. I'm not entirely sure how you can tell which bandit is real, I guess you have to pay attention to props turning into bandits. In a way, I guess it's like a reverse prop hunt, though perhaps having a clearer way to tell them apart would be good. Overall though, it was good :)

Submitted(+1)

Nice game! I like the main mechanic although you really can just go around guessing and get a decent score. Part of my game has a similar idea!

If you have the chance could you rate my game?

Submitted(+1)

great game rated it can you rate my game too

Submitted(+1)

Really funny idea. The game is real fun. =D

Submitted(+1)

Game looks great! The color pops and the textures are solid. Sfx is cool too. I see that this was commented before but I'd love to have some sort of tell for the fake bandits. Otherwise, cool game. I like that sometimes the bandits spawn on each other's heads.

Submitted(+1)

Like others have said, would be nice to tell the difference between real and fake ones. Since there is a bit of verticality in this level, you could add a jumping mechanic or other way to easily traverse areas to quickly move between buildings and add a tempo.

Viewing comments 48 to 41 of 48 · Next page · Last page