Play Study
Study of the Average Understanding of Overlapping Worlds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #8 | 4.160 | 4.160 |
Theme | #18 | 4.200 | 4.200 |
Fun | #98 | 3.720 | 3.720 |
Overall | #99 | 3.693 | 3.693 |
Game Design | #236 | 3.560 | 3.560 |
Graphics | #441 | 3.480 | 3.480 |
Audio | #506 | 3.040 | 3.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The world that the player sees and feels Is Not Real. They must use the reality gun to see and interact with the Real World.
IMPORTANT: The game begins with some vital dialogue so make sure it isn't muted.
Controls:
WASD to move
Space to jump
Left Click to shoot.
Did you write all the code and made all the assets from scratch?
Yes, all but the background ambient sound track: https://www.youtube.com/watch?v=rNvqcjQUiX4
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Comments
Such a cool concept, and an impressive mechanic!
I think it works really well.
Only problem: I'd make the shooting sound either different, or change the gun to shoot continuosly with just holding down mouse.
Great job!
Would you also help me rate my game? I'm very close to 20, thanks!
Thanks! (sorry if the shooting sound got on your nerves Lol).
I just finished rating your game.
This mechanic must have taken you forever, this is great! I would 100% play a full-length game with this mechanic. I'd love to see how you updated the colliders like that.
If you do continue it, one feature I'd love to see is the ability to target yourself or a moving object with the sphere and have it stick to the object. The moving platforms exiting the sphere can make it feel a little finicky
Thanks! I'll definitely keep that in mind.