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CopyCat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #884 | 2.510 | 3.833 |
Innovation | #1268 | 1.855 | 2.833 |
Graphics | #1345 | 1.855 | 2.833 |
Overall | #1368 | 1.782 | 2.722 |
Game Design | #1458 | 1.637 | 2.500 |
Audio | #1492 | 1.309 | 2.000 |
Fun | #1503 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Sometimes cat is cat, sometimes cat is chair
Did you write all the code and made all the assets from scratch?
I wrote the code, and created the cat and magic cloud VFX.
The other 3D assets were from a starter pack from UE4.
The magic cloud SFX was composed using these: https://freesound.org/people/mendihola/sounds/440269/, and https://freesound.org/people/stinkhorn/sounds/20199/
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Comments
I really liked the graphics, effects, and cat puns!
Nice game rated it, pls check out my game also if you don't mind - https://itch.io/jam/brackeys-7/rate/1418152
Looks nice!
I like the idea of shapeshifting to sneak through each level. The VFX when poofing into a chair was really satisfying and nice. I loved how the cat's tail stuck out of the chair when hiding. I think the restart function was broken though, I had to restart the build on each try. Overall a great submission to the jam, nice job!
Hey! Thanks for the comment.
I really appreciate that you appreciate the things that I put time and effort into. :)
I liked how you did the outline effect for the cat!
Thanks! I was trying to do a full toon shader, but could only export the outline 😑
Hey!
I really like your idea of having a "copy cat" and using that as your main mechanic. I played a couple of times, but after going down the stairs, the little girl never moved so I couldn't progress. Thank you for sharing!
I just had a look, nooo...kitty can't get in the box :(
Thanks for the feedback and the kind words!
Love the player character, well done in the jam :)
It's my second time trying out Blender, so thank you!
I made a sweet toon shader in Blender, but couldn't figure out how to export it to Unreal Engine :(