interesting concept, It took some trial and error to figure out how to play though
Play You Are Not Alone
Not Alone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #314 | 3.116 | 3.116 |
Innovation | #364 | 2.977 | 2.977 |
Graphics | #368 | 3.256 | 3.256 |
Theme | #400 | 3.116 | 3.116 |
Overall | #406 | 2.996 | 2.996 |
Game Design | #469 | 2.884 | 2.884 |
Fun | #566 | 2.628 | 2.628 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You Need To Help Steve because When he faced problems he feels alone
Now you need to prove him he is not alone
Made By A 13 year Old Boy
Did you write all the code and made all the assets from scratch?
Yes I Made All the Game Art , Programming , All by Myself
but I havent made The Soud Effects.
Comments
I liked the art style, and music. The gameplay was interesting - The use of the spotlight to find hidden objects was peculiar.
Level 3 was a mixed bag:
- A progress indicator would be helpful, as level 3 felt far longer than the previous 2 levels.
- I would like to see the ghost and human mechanic in level 3 be fleshed out more. For example, when in ghost form, you need to shine the spot light over the character in order to see them or having human-arrows that only affect ghosts, but not humans. I did initially think that being a ghost would also cause the arrows to phase through, but that did not happen.
Overall, it's a decent game and feels as though there is further potential for the ideas and mechanics of this game.
hey really coool , love your idea while transitioning when hover really cool idea bro :)
It's a fun game. It would have been nice if you added in different objects that you aren't supposed to destroy because I found myself moving my mouse very fast and that to away the fun from it because now I was watching Steve just casually walking and level 1 and 2 were playable but 3 wasn't
Could be pretty fun, if you would make the player move faster (the game was just waiting), and it took some time to realize that I could just take the rock and it destroyed the spikes, but after that I could just hold at the edge of the screen to win, I think you should add procedural generation (it should't be that hard if it just chooses from few things to place ahead of you) and make go faster over time + option to manually move it faster (with d or something).
Rated!
A really cool game, I like the art style and the music. Also the game mechanic with the mouse curser is great! Good job!
Could you maybe rate my game too? Would be great! ;)
Quite a chill entry, I enjoyed the laidback feel of helping the little dude, great work man.
Good game, took me a while to figure out what to do... yet i got stuck on the last level
the art is cool, i like how you used the circle thing
It's a funny challenge. I had a hard time figuring out what to do or what is possible. i also struggled with seeing the ground it hid behind my taskbar. the camera jiggles way too much and i would reccomend figuring out how to get the mouse cursor's circle to show that it's possible to pick up the rock. Reguarding the music, the music is ok. the story is silly
Nice little game ! The concept would have also match the 2022.1 theme "It is not real" :)
I love the music !
If you have time, could you also play and rate my game ?
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