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eclipcicle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #79 | 4.000 | 4.000 |
Theme | #98 | 3.800 | 3.800 |
Overall | #191 | 3.406 | 3.406 |
Game Design | #215 | 3.400 | 3.400 |
Audio | #280 | 3.167 | 3.167 |
Innovation | #315 | 3.067 | 3.067 |
Fun | #372 | 3.000 | 3.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
This game requires the player to switch back and forth between two characters to unblock certain obstacles to move forward.
To fit the theme of "You're Not Alone", I wanted to evoke a sense of helping and being helped by elements of the game, while preserving the agency of the player. I wanted the player to feel that while they might be alone, they can have faith that someone else is trying to find them as much as they're trying to find that someone.
Did you write all the code and made all the assets from scratch?
The assets (except for the font) and animations were done by me from a while back for a scrapped idea and had just been sitting in my library. The design, code, and music were done by me this week. The code is an Frankenstein adapted from many sources, but mostly written from scratch.
Font: https://www.fonts4free.net/minecraft-pixel-font.html
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Comments
The game looks amazing! The music is great as well. The movement feels a bit slow and I had some small collision issues but overall a very solid game! Also when you switch characters the camera moves very fast and it is a bit disorienting, maybe have a transition effect to ease the movement a bit?
Really good looking pixelart, specially the character animations with the wobbly hair.
Interesting idea. Good entry.
Very nice and game!
Very peaceful and relaxing game! I thought this atmosphere was a great fit with the more challenging (and a bit unforgiving) gameplay, since it pushed me to really take my time and think about which path I should explore next. I really liked the art and the game mechanics, and for some reason really enjoyed jumping on the "stair steps" in the middle of the map, pretty striking with the clouds in the background (I think it's your 4th screenshot). Great entry and interesting take on the theme!
I'm really appreciative that you took your time to embrace the challenge, that's exactly what I'd hoped to achieve with this game! The stair steps were my favorite part too! If you're lucky you could get in sync with the background music when the marimba goes up note by note, I just found that a little satisfying. Thank you for playing and your comment! I'm very glad someone else got the parts that I enjoyed making.
Great work! The art is really good and felt really polished and the puzzles are great too. The gameplay did feel a bit slow at times however, but it still worked well with the mechanics. I really enjoyed it.
Thanks! I'm glad you enjoyed it. I do think the movement speed can be increased as well after playing it more.
good game it is quite slow with the objects braking and the moving objects but other than that good game
Thanks for playing!
The game is so pretty! I couldn't get to the end, but it was fun trying to visualize the whole map in my head.
Thanks for playing! I really appreciate it. :) I'm glad it worked out your spatial memory muscles a little bit too!
really fun game enjoyed it a lot
great work.
Thank you for playing, I'm glad you enjoyed it!
Fun game, love the visuals. I have nothing to be said that hasn't been said before, the camera pans are harsh and the font is hard to read, but other than those flaws the game is really solid.
Thanks for playing the game. Even if it's repeated feedback it's still helpful feedback. Thanks!
I love the character design and the background music! The goal of reuniting with one's twin was very innovative and lovely. I like how the hair moves when they run or jump. It was a bit hard, I wish there were some save functionality. Overall really enjoyed it!
Thank you for playing and giving feedback! I'll likely add a story mode after the game jam that allows the character to respawn somewhere closer to death instead of restarting the game. :)