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Fire to Survive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #355 | 3.292 | 3.292 |
Fun | #428 | 2.917 | 2.917 |
Game Design | #585 | 2.625 | 2.625 |
Overall | #685 | 2.368 | 2.368 |
Theme | #826 | 2.042 | 2.042 |
Innovation | #848 | 1.833 | 1.833 |
Audio | #917 | 1.500 | 1.500 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You need to stay alive for as long as possible in the room, but aren't alone.
Did you write all the code and made all the assets from scratch?
All assets except for the font was made from scratch
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Comments
Nice and I really love the lighting all around at the bullets and the enemies!
I find the implementation of the theme too weak. But I have enjoyed the graphics very much. The style is consistent and the effects are really satistifing. So the scene setup is really nice.
I could imagine some dark/cellar-like sounds and upgrades would be nice. May the enemies could spawn in waves and the player can decide between random upgrade-options.
Also some variations of the enemies would be nice. Like stronger ones which require more damage (may indicated by different color. E.g.: they start with yellow, first bullet hit turns them green, next bullet hit kills them).
In order to increase the difficulty you also could manipulate the arena. Like letting obstacles or traps appear.