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A jam submission

Do not disturbView game page

Submitted by certrue — 13 minutes, 19 seconds before the deadline
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Do not disturb's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#483.7863.786
Graphics#1773.7143.714
Audio#2483.2143.214
Overall#2563.2743.274
Game Design#3803.0713.071
Theme#4293.0713.071
Fun#4932.7862.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You must to be quiet to not disturb the ghost, thats why you are not alone

Did you write all the code and made all the assets from scratch?
I used the level changing code from my previous GJ game

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Comments

Super fun game! I think you did a great job, it's really well rounded. My one qualm is that I had to change my mouse sensitivity on the second level, I had a hard time making it through so early. Maybe if the levels scale a little more smoothly it might help? Otherwise this was a really fun game, super clean and well brought together, great job!

Any chance you could rate my game? I'm just short of 20 and could really use the help!

Submitted

Nice idea, very well made! The part where you have to press lmb so that you can better control the pointer without pressing outside the window. Great game!

Submitted

So, the main issue with the game for me was - inability to make it fullscreen. I was constantly losing game view focus by clicking outside game window, and that made the character very difficult to control. But the idea is pretty solid, i liked it!

Submitted

This character is so cool. The effect is simple but really convincing as a wad of slime and not just two circles connected by a string. Playing with the characters was a lot of fun. The art in general is really nice. Bloom is kind of overused in indie games but I think you used it perfectly here to apply a little glow to the slime. The music and sound were great too. The little “bloop” sound when you switch characters sounds great.

I’ll be honest, I wasn’t a huge fan of the “don’t wake the ghosts” mechanic. It might just not be my thing, but I was more frustrated than having fun when I was trying to carefully navigate through two pillars without bumping them. I really think a more interesting game could be made with these characters, I hope you do more with it.

Altogether this is really polished and impressive. Great work on this, thanks for sharing. My game if linked below if you want to check it out.

Submitted

Really interesting concept. Thought level 3 was impossible until i worked out I could move the blocks by nudging them. Having to constantly recenter the mouse is a bit frustrating, maybe well suited for a gamepad instead. Good stuff

Submitted

OOhh this is indeed a greatly unique concept. Great job dude.

If you have the time, please do check out my submission too.

Submitted

OOhh this is indeed a greatly unique concept. Great job dude.

If you have the time, please do check out my submission too.

I love it. Rate mine too.

Submitted

I like the graphics in the game goodjob 👍

Submitted

The Controls are a bit Buggy you know, could really make them better - I like the Design though