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equal to's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #156 | 3.312 | 3.429 |
Innovation | #228 | 2.967 | 3.071 |
Theme | #231 | 2.967 | 3.071 |
Game Design | #250 | 3.105 | 3.214 |
Overall | #319 | 2.852 | 2.952 |
Audio | #360 | 2.622 | 2.714 |
Graphics | #557 | 2.139 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
when you die you start again with your health being equal to your score
Did you write all the code and made all the assets from scratch?
yes but some of the code was written before the jam
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Comments
This is a really simple and well made game! The border teleporting/looping really make the game shines 10 times more! I manage to get 460 point first round!
thanks for playing
I really like it! The look, sound and feel remind me of Combat on the Atari 2600, but the movement is faster and the game more intense. I also like the SFX and music. Did you make the music? Perhaps inspired by the old game on the Atari mentioned above you could add obstacles and local multiplayer!
yes i made the music my self and yes it was inspired retro games. thanks for the feedback
thankyou
A simple game, but nicely polished. Well done !
A simple game, but nicely polished. Well done !
Nice top-down shooter! The controls felt good as well as the sound effects and it was fun to play, especially later when there were a lot of enemies. The game was a bit easy though, probably because there are not enough enemies at the beginning and because you keep your score after you died.
my last jam game was way too hard so i tried to make this game more easier
thanks for playing
I completely understand that, balancing a game in just a few days can be really hard and making it easy is probably better than making it to hard.
Interesting concept! I really liked it.
Well done. The game is simple and fun.
Fun dopamine rush with cool idea!
Fun concept and the existing mechanics are very well implemented. The play character moves fast for my liking. I often felt as if I was unable to aim when moving at the same time. The graphics were lacking, and the contrast between the player, the enemy, and the background made it hard to distinguish between the player and the enemy when playing.
thanks for the honest feedback