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Spirit Eater's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #45 | 4.032 | 4.032 |
Audio | #60 | 3.581 | 3.581 |
Game Design | #67 | 3.710 | 3.710 |
Innovation | #93 | 3.452 | 3.452 |
Overall | #96 | 3.478 | 3.478 |
Fun | #152 | 3.323 | 3.323 |
Theme | #297 | 2.774 | 2.774 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You "end" enemies to get new abilities allowing you to grow stronger.
Did you write all the code and made all the assets from scratch?
Yessir, except the font :)
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Comments
really cool gameplay. my best is 17 rounds
Thank you to all the developers that have rated and played Spirit Eater so far and in the future! I've made a short devlog on my design process for Spirit Eater, check it out if you have time!
Additionally let me know if you would like a tutorial on the chain lightning or any other feature.
Thanks again!
I always love the idea of stealing enemies powers and you pulled it off really well! I loved the effects and the tight movement. Had to go to easy mode to make progress, but it was definitely satisfying. The only knock I have is that the typing text probably wasn't needed - even with the speed up capabilities. Awesome work!
Loved the art style, really well polished. Well done.
Nice game! It is extremely polished from the gameplay to the visuals to the audio. My one critique is that the gameplay feels slow(at least in the beginning, I wasn't good enough to get very far...) It's an awesome game overall!
i recommend using feast or other elemental abilities on fire enemies they are the most annoying ones for me