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Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #204 | 3.077 | 3.077 |
Fun | #205 | 3.154 | 3.154 |
Audio | #252 | 3.000 | 3.000 |
Overall | #267 | 2.966 | 2.966 |
Innovation | #271 | 2.846 | 2.846 |
Game Design | #294 | 2.974 | 2.974 |
Graphics | #388 | 2.744 | 2.744 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When the player dies, the player respawns with a new shape and abilities.
Did you write all the code and made all the assets from scratch?
I wrote all the code and got some assets from Asset Store.
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Comments
Nice game with nice music! You get sometimes stuck though (you can fix this by using a composite collider on the tileset collider) and you keep getting stuck on platforms. (Just apply a pyhsics material2d with 0 friction to the player). And the game itself was a bit confusing too. But still, good Job!
Thanks for feedbacks and solutions :D
Fun platformer. Not really sure why it had guns, since I couldn't kill the enemies. Character controller was very inconsistent, especially jumping - felt very floaty and arbitrary. Nice level layouts!
Thanks, I was going to add stickman enemy, but that did not quite work out, so the gun became useless. :D
That was fun, nice game gj ! :)
That was fun, nice game gj ! :)
Thanks :D
This reminds me of a game that was literarly called "Shift" but it was 3D. Still it had the same mechanic of shooting enemies and dashing to get to the end of a level. Good work on this game loved the art style and the BGM was a chef's kiss.
Didn't know there was a game like that, lol. Thanks for compliments :D
Thanks for submitting your game to be played in the stream! You can see my reactions over in the vod down below (games are separated into chapters with yours being the eighth chapter)
Thanks, bro!