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Reload's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #427 | 2.465 | 3.375 |
Game Design | #465 | 2.373 | 3.250 |
Theme | #483 | 2.191 | 3.000 |
Innovation | #490 | 2.191 | 3.000 |
Overall | #549 | 2.130 | 2.917 |
Graphics | #569 | 2.100 | 2.875 |
Audio | #643 | 1.461 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player plays the levels multiple times is different abilities, starting anew.
Did you write all the code and made all the assets from scratch?
Yes.
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Comments
Nice game! It needs a little tutorial, it took me some time to understand the dash mechanic, but the concept is great! The level design is solid, the gameplay is good, even if the movement is a bit jittery, and it was really fun! It lacks a bit of sounds and music, but I really enjoyed your game. Congratulations!
It really needs a tutorial or something.
Amazing game! Especially for a first game. I love the concept, but I was very confused at first. Maybe add some kind of textboxes in the background to inform the player of what to do? Other than that, just add some music and it's the best game ever.
great game bro
Nice! Overall things played great!
I really liked the level design, and there were some cool obstacles to get around.
The things I would try to improve are the visuals -- and I don't mean the graphics, I mean more of the visual state of the game. I figured out there are two movesets basically that you need to traverse the level. It would be great to communicate what those modes are. When I'm in each mode, and what it means for me. So for example, I think the white diamonds only matter for the 2nd moveset, right? Having those show up only on the 2nd runthrough would be great. And when I can climb walls, maybe some kind of shoes that make me look like I can wall climb.