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A jam submission

Dug-up (current build)View game page

detect metal, dig it up, kill your friends, money
Submitted by malek elsady (@malekelsady) — 1 day, 7 hours before the deadline
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Dug-up (current build)'s itch.io page

Results

CriteriaRankScore*Raw Score
How strong is this idea's potential?#15.0005.000
Would you consider buying a larger version of this game?#14.5004.500
Does the idea feel well defined? Is the concept clear?#14.5004.500
Overall#14.6674.667

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What portions of this prototype would you most like feedback on?
mainly if the game is fun to play, and whether or not its difficult to learn how to play

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Comments

(+1)

Hey Malek, this is looking solid already! Despite not really being able to play it (only could register 1 player so couldn't start) I think the tutorial gave me a good sense of how it may feel so I'll address from that perspective.

The tutorial is very good, simple and gets the point across! Only thing it's missing, like HazMatt said, is showing what the buttons are in the tutorial itself (in addition to showing them in your main menu).

Outside of the tutorial, I would love to have some kind of practice range, or even a singleplayer mode that might need some adjustments to the mechanics if you don't want to make AI for your game just yet. Otherwise, this looks and feels like a really strong foundation for a party game and I'm excited to see how it grows and evolves!

Submitted(+1)

Love the sound effects!! I agree with HazMatt that this is a great start of a party/family game!! Would love to see the player go up against the AI's!!!

HostSubmitted

I couldn't figure out how to start a game, so for now this is based on playing as part of GDKO and the tutorial and I'll give more feedback later.

Your tutorial worked pretty well, but I think if I hadn't already played it as part of GDKO I could have been a little lost.  I think having the tutorial show the relevant button to pick up, throw, interact, etc... during the tutorial could help get the idea across.

Generally speaking I think this game has all the right things to be the kind of party game that I'd sink a ton of time into with family and friends.  One thing you'll need that I don't think exists yet is computer opponents so that people can play either alone or with one person but still have the chaos of four players.

Developer

the game cant start with one player for now :(  and i will probably add the button prompts into the tutorial instead of the menu to make it more easy to understand. thanks for the feedback :)