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Nocternal Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How strong is this idea's potential? | #2 | 4.500 | 4.500 |
Would you consider buying a larger version of this game? | #2 | 4.000 | 4.000 |
Does the idea feel well defined? Is the concept clear? | #2 | 4.000 | 4.000 |
Overall | #2 | 4.167 | 4.167 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What portions of this prototype would you most like feedback on?
Movement controls/flow.
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Comments
Wow your movement system is fantastic! Very dynamic and fluid, I can see a ton of potential with this so I'm excited to see how you build off of it over time.
It felt like something was slightly off with the wall jump but I couldn't quite place it, but I think Malek is right - facing against the wall to then jump is a little counterintuitive. Other than that small tweak though, I love it and am super excited to see more!
Yeah I think I just need to play a few games with good movement systems and make sure I know how they run their controls. Thanks for playing!
Love the art! And pretty much Malek hit it on the head! The wall jumping needs some looking into, but you are defiantly there!! Really looking forward to what you do next!
Thanks! I think I just need to go through my excessive games library and pick a few games with wall jumping. I wanted it to be possible to move away from the wall but maybe I make a button input to drop or something.
really nice art and squash and stretch effects! the movement felt good but i do have some comments. when wall jumping you have to press toward the wall and jump which feels very weird since in most games you push away from it, so you're leading to the direction in which you're jumping, pressing against the wall and jumping is what i would do if i wanted to jump higher up the wall. another thing is that its a hard to turn midair which makes it feel a bit stiff. last thing is just my opinion but making it easier to jump out of a slide and keep its momentum would be cool and give a lot more interesting movements :) all in all it is really great so far [also this is just my opinion so don't take it to seriously :L ]
Thanks! That's good insight. I'm definitely trying to make the controls feel as intuitive as possible so I really appreciate learning about anywhere that it feels off!