Art is pretty. Its a interesting maze type game
However sound effects are extremely loud and the hitboxes are super large for the traps.
Also not sure if your supposed to be able to talk to the npcs?
Criteria | Rank | Score* | Raw Score |
creativity | #9 | 2.727 | 2.727 |
art and visuals | #10 | 2.455 | 2.455 |
music and sound effects | #11 | 1.545 | 1.545 |
use of theme | #11 | 2.091 | 2.091 |
how the game negatively affected on me | #12 | 1.727 | 1.727 |
gameplay | #12 | 1.727 | 1.727 |
Overall | #13 | 2.045 | 2.045 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Art is pretty. Its a interesting maze type game
However sound effects are extremely loud and the hitboxes are super large for the traps.
Also not sure if your supposed to be able to talk to the npcs?
Creative idea.
but I think the foodstep sound was mistakenly replaced with the sound of an AK47.
It would be nice if you replaced it with something quieter.
Apart from this great game.
I would shrink the hit box for the player as traps seem a little unfair also tone down the footsteps as kind of take away from the experience of exploring. I enjoyed looking at your world and art style.
Those hitboxes are EXTREMELY aggravating, but otherwise the game is very good! I couldn't seem to interact with any NPCs however.
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