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Fill the Void Sandwich's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Balance | #71 | 2.665 | 3.125 |
Fun Factor | #82 | 2.665 | 3.125 |
Polish | #84 | 2.452 | 2.875 |
Overall | #88 | 2.772 | 3.250 |
Visuals | #91 | 2.558 | 3.000 |
Overall | #98 | 2.363 | 2.771 |
Music and Sound | #117 | 1.066 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Video URL
https://youtu.be/fyMUkIFbDYk
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Comments
Nice game, its a good typical cookie clicker or point collector game with its own unique art it would be better with audio as well otherwise well done.
Need to inform you that there is a bug. Unfortunately, I am unable to get how I triggered that. Basically, I'm doing endless mode, buying every upgrades I can. Eggs got very buggy.
Eggs ramps up from 1 to 5 slowly an when it gets to 5, it gets back to 1.
Same with Mayo, except it didn't go up at all.
It keeps happening time to time to some items that are level 1.
^ This is what I thought until I realized the sandwitch factory takes ingredients to make the sandwiches. I think It would be nice if you could get info on your buildings while playing. (i mean, it's obvious when you think about it, but you don't always consider that when playing ahah)
Quite a charming management game! I would have liked a more friendly User Interface though, as it didn't have much charm on its own. Too bad there isn't any sound neither :o
Aside that, fun and addictive! I like the sandwich too!
Thanks! I’m glad it finally made sense. You’re still seeing it in its “jam” condition, so I was happy to get it all working before the jam ended. I do plan on adding some polish to it once the jam voting is over. Trying to keep it true to the jam constraints for now.
The “build” screen has a description of what each building does, but can’t rememver if you can still see that once you’re fully built.
I’ll try to make it obvious where the ingredients are going. Maybe a progress bar for the sandwich building?
Thanks for playing!
Dude, u deserve some credits for using no game engine
Great pixel art and fun premise. Well done :)
Awesome little game here. Was fun and take me back to some older games I used to play. I love the market concept here and the change overtime. Good stuff!
Thanks. The wholesale market was an afterthought, since the original idea was not going to be completed by the submission deadline. The original idea was to allow the player to assign a certain percentage of each "crop" to auto-sell to a farmer's market (i.e., auto-sell 50% of the wheat, and keep 50% of the wheat for making sandwiches).
I'll probably get that working in a future update as well.
Thanks for playing!
There's a lot happening here, nice!
Thanks Adam! I was a few hours away from adding Achievements, which will award persistent benefits to the game (example: +10% Wheat growing, etc). So instead of “prestige-ing” like a traditional Idle Game, you will be able to progress further each game, thus reaching further Achievements.
I’ll add this in later, so for now just realize you probably won’t get far in a 5 Minute game mode.
(Can’t tell you how excited I was to see a “Coster” name comment on my game).
Thanks for all you guys do!
The grind is real and fun XD, really nice small farming sim.
Thanks! Read my reply to Adam above. You’ll see the grinding will actually get you somewhere eventually, lol.