Major props for how much effort was put into being cinematic and fun! I think my favorite puzzle was the pumkin king one, especially what he looks like when he's unburied. I had a bit of a laugh with that one. I do want to ask, how did you get the storybook popup effect to work ? Was it just changing the camera angle so that the assets look like they're rising?
Thanks for playing! All of the objects that are part of the popup effect have a script on them. The script adjusts the rotation and position of the object according to the flipping page object, this makes it look like it is "stuck" to the page. It makes it looks like the object is a child of the page without having to do weird hierarchy stuff. It also rotates the object down then back up for the "pop-up" animation.
I've just made the repository public, so feel free to check out the code. Some features (like this one) were a little rushed and might be a little messy 😅
Charming game! Loved the aesthetic and the multiple puzzles. My only critique is that some of the corn maze walls are not easily readable. Maybe adjusting the camera perspective or creating a variance of the wall asset would help.
Comments
I wish I paid more attention to the maze while I was going in lol. Impressive the number of mini games you had in there. Congrats
Major props for how much effort was put into being cinematic and fun! I think my favorite puzzle was the pumkin king one, especially what he looks like when he's unburied. I had a bit of a laugh with that one. I do want to ask, how did you get the storybook popup effect to work ? Was it just changing the camera angle so that the assets look like they're rising?
Thanks for playing! All of the objects that are part of the popup effect have a script on them. The script adjusts the rotation and position of the object according to the flipping page object, this makes it look like it is "stuck" to the page. It makes it looks like the object is a child of the page without having to do weird hierarchy stuff. It also rotates the object down then back up for the "pop-up" animation.
I've just made the repository public, so feel free to check out the code. Some features (like this one) were a little rushed and might be a little messy 😅
FlipWithBook.cs
(Including my comment again here for the jam)
Charming game! Loved the aesthetic and the multiple puzzles. My only critique is that some of the corn maze walls are not easily readable. Maybe adjusting the camera perspective or creating a variance of the wall asset would help.