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Outpost Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #206 | 2.245 | 3.667 |
Theme | #208 | 2.041 | 3.333 |
Audio | #220 | 1.633 | 2.667 |
Approachability | #222 | 2.041 | 3.333 |
Overall | #228 | 1.837 | 3.000 |
Visuals | #230 | 1.837 | 3.000 |
Fun | #236 | 1.633 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice use of the theme. The restricted play area is very much justified here, and I like that there's a way to interact with it. I didn't quite understand how the turret-placing thing worked (or what determines where they show up) but I think that's on me, since the controls otherwise make perfect sense.
Thanks for your feedback. There should've been more of a tutorial to show where the turret is placed because it can be very confusing. Right now the turret which is closest to the last bullet you fired will be moved to the position of this bullet.
The particle effects look nice! Gameplay is little slow for me.
I love the gameplay. You have to choose between either opening up your play space and risking being overrun by more enemies or instead shooting them and being trapped in a tiny play space.
Also the random spawning of different enemies makes this game very replayable!
I don't like the enemy shooting sounds, it's quite annoying in my opinion it would be better if left out altogether.