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Hell: Retaliation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #121 | 3.000 | 3.000 |
Creativity | #122 | 3.231 | 3.231 |
Visuals | #148 | 2.923 | 2.923 |
Audio | #153 | 2.538 | 2.538 |
Overall | #169 | 2.692 | 2.692 |
Fun | #171 | 2.538 | 2.538 |
Approachability | #208 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked this one, although I didn't really know what I was doing at first, after that, I had a really fun time, good job man!
I really liked SFX and Music! cool work! I was a bit lost in the beginning but after I figured out the controls the game turned out to be very interesting! parry is something I don't see very often inside a bullethell game. Very nice entry!
Thanks! 😄
Interesting concept and music. Although some patterns are almost undodgeable because of the size of the hitbox.
Yeah the last two ones were too much. Especially since you get a cooldown on the color-change thing which was a stupid idea to even have in the first place lol
nice! I thought it was creative and fun once you get the hang of it. the background was mesmerizing
being honest, I didn't understand what I was supposed to do in this game, I was kind of lost about it, its graphics are reasonable, and sounds too, it's a cool game
Very creative concept, great visuals! The learning curve is also great, most games I've played are just way to harf right off the get go but this has a slow and engaging learning curve!
very creative idea of changing the color. took me a while to understand it though. also, you can just find spots were you cant get hit by ANY color and just camp there.
Cool game with a lot of interesting mechanics! Took a minute to get use to the controls and parrying, but I enjoyed it!
I liked this game! The main mechanic was pretty unique and fun to use, and the visuals as a whole are really tight. I think that some aspects of the game could have been explained a little better but overall, it was a great game and I think you did a really good job on it!
Nice game, I really liked the parry mechanic, it felt nice. I did find it a bit hard to understand what to do for the first few levels but after that I enjoyed it a lot. Although it could have done with some more audio design and the background image is a bit distracting.
I like that there was an intense difficulty curve after the first few levels. I would like to see more bombs because the levels with multiple large waves comes at you were hard but once I got through them it felt REALLY good to se that victory screen 5/5
I'm glad you liked it :D!
The idea was quite nice but due to the enemies firing in bursts they do have some blind spots which make the first two levels/waves way too easy. This game appears to be a rogue-like which is really frustrating when you have to replay the easy waves over and over in order to progress.
Thanks! I completely agree, the first two levels were supposed to be a sorta-tutorial but go on for way too long and become frustrating when playing again.