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Riesyeti

70
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1
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A member registered Mar 18, 2017 · View creator page →

Creator of

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It's a simple concept but the presentation is so well done it makes this a really fun one!

This is so cool trying get through a maze while being trapped in a bullet hell!

The map not changing is a good thing since you can use that knowledge to make your next try a better one. I liked the music too lol

Yeah the last two ones were too much. Especially since you get a cooldown on the color-change thing which was a stupid idea to even have in the first place lol

Thanks! 😄

The game is really stylish and I enjoyed going my way through the dungeon and avoiding an ever growing number of enemies.

I do not like how the camera behaves. The delay and swiveling when moving the mouse and heavy screen shake gets very nauseating over time.

No I did not actually ^^"

Very cool and highly replayable (and diificult lol). I really liked the many varied bullet patterns

As a fellow kitten enjoyer I approve of the art style. And the game of course or something like that. Meow.

The upgrades and their tradeoffs are great espcially with the play area.

That and the audio-visual polish it has makes this very fun and highly replayable, I just seems to get "stuck" in too small play areas way too often. Prehaps that one of two upgrades always guranteed to be a keep or expand play area would've solved that a bit.

The tutorial is so cool and well made. The audio visualizers on the edges are a nice touch too.

It's fun trying to avoid the bullets, though I didn't really get what the player is supposed to shoot with his gun since it looks like there's nothing to shoot at.

I love these little almost puzzle-like rooms. It's for sure a creative take on the genre and theme!

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This is a cool and creative little game. However the Web build doesn't work. Consider removing the web build if possible so that people might download the working version instead and give this game the fair chance it deserves!

A superb, more classic feeling, true bullet hell shooter. It is presented beautifully with small things like the camera movement and animations making this feel very tight. And the claustrophobia is real with this one!

I love the gameplay. You have to choose between either opening up your play space and risking being overrun by more enemies or instead shooting them and being trapped in a tiny play space.

Also the random spawning of different enemies makes this game very replayable!

I don't like the enemy shooting sounds, it's quite annoying in my opinion it would be better if left out altogether.

I'm glad you liked it :D!

Thanks! I completely agree, the first two levels were supposed to be a sorta-tutorial but go on for way too long and become frustrating when playing again.

This is awesome! It all feels so tight and polished from the visuals to the music to the small things like the screen shake.

The first 2-3 minutes of the game are too easy and slow going imo. But that's the exact same issue that my game has lol.

Have you tried downloading the game instead? The game uses GLES3 so it might be something with your GPU

Thanks!
Yeah, in hindsight we should've built in feedback when you use an ability, but don't have enough FAME for it.

Always cool to see some 3D Platformers. Although very short, still quite impressive!

One of the most unique ones. The concept of changing the game's rules is so cool. I like this one a lot, prehaps build a full game out of it? ^^

Never played Autochess before, and definetly never seen before in a game jam, so really a unique experience for me. Definetly fits the revolution theme and the quotes are a nice touch.

I was really entranced by the visual map generation when you die :D

Also cool programmer art, all in all really enjoyed this one.

When you play on Windows, play the Debug file instead of the normal one.

The gameplay and the world generation is really well executed and kept me playing for quite a while. Though the font makes it very unpleasant to reat the dialogue. But all in all, really fun gameplay!

Really cool combat system. Fits the theme really good as well.

can't get past the "new game", the console says

ERROR: Failed loading resource: res://World.tscn.
   At: core/io/resource_loader.cpp:278

Really cool little shooter. It's simple and works really well and is fun to play. Though the world generation seems to be a bit rough sometimes, and the game is rather hard. But I'm also not the best in those kinds of games, so there's that 😅

Thanks!🔥

A promising WIP. Always impressive to see working procedural world generation!

I really liked the little comic-style storytelling. Extremely short, but still neat little entry for the jam!

Great game, I'm a sucker for these kinds of retro 3D style :D. And also always nice to see a dungeon crawler game in game jams.

The jump sections  and the controls are a bit finnicky though, but still a really cool experience.

Quite interesting game. It takes the "Revolution" theme in the most litearlly sense out of all the jam games I think. It's quite engaging to find out how to convince the people, really good!

Thanks for playing!
Yeah, we noticed that it is a bit difficult to figure out what to do at the beginning.

Really great game. It feels really polished and like a complete experience. The balancing works good as well. Definetly one of the best in this jam I think

Really cool concept and take on the Revolution theme. I like the procedural element, though I very often got in situations where I could only land on dangerous planets ^^". But it's fun to get a higher and higher score.

Cute little platformer. Though I think you set the game's background music as spatial audio (AudioStreamPlayer2D). If that wasn't inteded, try using the normal AudioStreamPlayer for the soundtrack

Interesting take on the "Revolution" Theme :D