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Blocked in the 7th Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #104 | 3.341 | 3.571 |
Audio | #121 | 2.940 | 3.143 |
Visuals | #133 | 3.074 | 3.286 |
Theme | #138 | 2.806 | 3.000 |
Overall | #159 | 2.806 | 3.000 |
Fun | #195 | 2.272 | 2.429 |
Approachability | #230 | 2.004 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The goal of the game and some of it's gameplay ideas felt a bit confusing to me, but the controls felt nice and the overall look of the game was satisfying. Making the goal of the game somewhat clearer would lift this game to a whole new level! Overall, an interesting prototype!
Check out our submission as well, if you have time! :)
Cool entry with an original concept on those color coded bullets.
I just felt the goal other than scoring was a bit confusing, i got that you had to destroy the bullets according to their color and switch your gun and collect bombs, but there wasn't much conveyed as if the bombs damaged anything :/
Appart from the confusion, the gameplay is solid and responsive, the mouse aim is pretty much welcome as it gets quite wild once the screen gets crowded and there are a lot more colors to switch through.
Even though it has its issues it's a solid effort with potential, so good job to the team :)
Thanks man! In only 3days, we know there is a lot of things to solve but we’re happy with the result :D
That is kinda confusing...
I really like the art and I think I like the concept... Unfortunately I do not understnd what is going on. You probably went for a "limited controls" approach, wich is a good idea, but it was a very glitchy expirience.
The artstyle is beautiful tho!
Switch to azerty? :( There is a how to play in the itchio page
Thank you very much for the art style, I hope switching to AZERTY helped you enjoying the game :)
Nice entry!, the collider of the player is a little too big but it's still fun, good job!
Great entry ! You could make a few improvements like making your ship more visible, with contrast, and an in-game tutorial, but the gameplay is very solid ! It gets really hectic when there’s like 5 different colors of bullets on the screen, and it’s very satisfying to pull of a last second color switch + shot ! I could really see this mechanic in a bigger game, it’d be interesting :D
Thanks a lot !