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Pillar of Decimator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #232 | 2.500 | 3.750 |
Audio | #249 | 2.167 | 3.250 |
Theme | #289 | 1.667 | 2.500 |
Fun | #312 | 1.667 | 2.500 |
Overall | #316 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
Game uses third-party sound effects, that i remixed and edited. Also character animations are from Mixamo
Are you using any AI generated assets?
-
Did you use BulletFury?
No
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Comments
The visual and sound design is great. There's good feedback. The player speed and bullet spawning make it too difficult for me.
Thanks, balancing difficulty is tough in 10 days, noted for next time! :)
edit: Actually, I had less than 10 days to balance difficulty, since the game wasn't ready until around the 8th day...
One of the better functioning 3d ones though. I will say the spawning is a little intense. I can't last longer than like 8 seconds.
Thanks! Yeah, unfortunately I didn't have time to add any difficulty settings