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Project Red's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #211 | 2.646 | 3.000 |
Fun | #277 | 2.016 | 2.286 |
Overall | #288 | 2.016 | 2.286 |
Theme | #308 | 1.512 | 1.714 |
Audio | #349 | 0.882 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
Spaceship Shooter Environment by Ansimuz and Space Background Generator by Deep Fold
Are you using any AI generated assets?
none
Did you use BulletFury?
No
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Comments
Hello! ๐
Overall: โจ Awesome looking background, but it made the projectiles very hard to see. Good job overall!
Fun: ๐ I had some fun testing this one out. Props for allowing us to hold down left click to keep shooting, my finger did not hurt. The enemies had neat projectile patterns fitting for a bullet hell, but the enemies' health was a bit too high, making it feel like no one was taking any damage.
Visual: ๐จ The ship animations when turning were great, but the background made it difficult to see the projectiles clearly.
Audio: ๐ถ Adding some sounds and battle music will go a long way in enhancing the experience.
Theme: ๐ The theme implementation was not clear to me.
Other feedback: It didn't seem like the player ship was taking any damage. Clarifying this aspect and balancing enemy health would improve the gameplay experience.
Good job overall! ๐
Couple things:
sfx/music would make this much better.
movement feels good
I can't seem to tell if the bullets actually do any damage, or I just have a ton of health. I was able to face tank some enemies (after I realized I didn't have an HP bar) with ease.
Projectiles are a bit hard to see
I liked the parallax! Always love to see that kind of thing to add dimension to your game
Always been a fan of space shooter game. Some suggestions though:
- Visual clarity: you can make bullets stand out by outlining them, or contrast the color with the bg.
- Any music would do well.
Hello Zed! thank you for the suggestions :)
Did get a bit hard to dodge the bullets, so that's good!
I have some suggestions to make it better:
- Sound effects would add a lot to the game
- Make the background more distinct from the enemies, it did get a bit hard to see the projectiles
- Some visual effects for bullets and enemies blowing up would add a lot.
Thanks for the game!
There are some tight manouvers going on, pretty great!
Altough it can be a bit hard to tell what can hit you and what not sometimes.