First 5 across the board
really good gameplay, music, content, control, polish, and theming.
reaaaaally solid work, i would play this on steam lmao
Sick gameplay!
The graphics and sfx remind me a lot of Realm of the Mad god - that's a good thing lmao
music is fun.
couple criticisms - enemies spawn on top of each other, which might not be intended and makes it a bit muddy
it might have been nicer (at the cost of less fluid-looking gameplay) to have the arena and viewport be stationary, in order to make the enemies, bullets, and overall scene more visible.
thank you for your submission :)
Sick gameplay!
The graphics and sfx remind me a lot of Realm of the Mad god - that's a good thing lmao
music is fun.
couple criticisms - enemies spawn on top of each other, which might not be intended and makes it a bit muddy
it might have been nicer (at the cost of less fluid-looking gameplay) to have the arena and viewport be stationary, in order to make the enemies, bullets, and overall scene more visible.
thank you for your submission :)
pretty neat.
the gameplay feels a bit unclear at times - such as, where squares will spawn from, the hitbox, and the overall direction. I would have loved to see more of the "dodge while remaining in the circle" mechanic.
cool submission, hope to see you around for another!
ps dash animation is also pretty important
very neat submission!
reminds me of master hand :)
I think an explanation of the different abilities might help out a bit when you first start, but there's also an argument to be made that they're intuitive enough as it is!
love the visuals, and the inspiration from undertale's system is pretty neat too. very well done overall!
Couple things:
sfx/music would make this much better.
movement feels good
I can't seem to tell if the bullets actually do any damage, or I just have a ton of health. I was able to face tank some enemies (after I realized I didn't have an HP bar) with ease.
Projectiles are a bit hard to see
I liked the parallax! Always love to see that kind of thing to add dimension to your game
Reaaaaally good submission!
I think this really fits the theme - and incorporates it into the gameplay in a superb way!
The hitbox is pretty forgiving on the projectiles (or maybe im just insane lol) but I found myself feeling pretty hectic swapping between prioritizing making good matches and not getting hit!
def my fav out of what ive tried so far, well done!