Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sneeze HellView game page

Battle against enemies using a weaponized sneeze!
Submitted by KaitoMajima โ€” 2 hours, 41 minutes before the deadline
Add to collection

Play game

Sneeze Hell's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#44.5614.561
OVERALL#44.3864.386
AUDIO#94.2814.281
FUN#134.2814.281
VISUALS#184.4214.421
CREATIVE#224.3514.351
EASY TO GET INTO#224.3864.386

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
The player sneezes every 10 seconds, which serves as a fundamental piece for the gameplay.

What was the size of your team?
One, just me. Music is licensed by Waterflame.

Please credit the resources that you used during the jam (if you used any)
Just music.
https://www.newgrounds.com/audio/listen/628426
https://www.newgrounds.com/audio/listen/695793
https://www.newgrounds.com/audio/listen/901623
https://www.newgrounds.com/audio/listen/607081
https://www.newgrounds.com/audio/listen/1000121
https://www.newgrounds.com/audio/listen/628426

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
None.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 43 to 41 of 43 ยท Next page ยท Last page
Submitted(+1)

Great work, love the selection of music :) I see you used graphy too, I though the menu had animations (when I clicked credits) but it looks like it animated on start only xD. I would have liked a bit more room to move about on the boss fight but other than that the game feels good too play and the simple art is aesthetically pleasing !

Submitted

Very interesting project! The art was simple, but really immersive and the music's mixed really well with the overall theme.

I just missed some way to recharge my health, since it's easy to make a simple wrong movement and loose a lot of health... I think it could be interesting if the sneeze damage had a little of vampirism in it. Recharging just a little bit of health for every hit that landed on an enemy. I don't think this would be too overpower since it's not that easy to land a lot of bullets on the enemies and it would encourage the player even more to attack with the sneeze.

I would also leave the sneeze direction for more time on screen, maybe even all the 10 seconds... Since the map is full of holes, the current 3 seconds made me play safe and slow. Because I couldn't tell if I would be in an impossible position when the sneeze direction appeared.

Overall it was a fun experience. Great tutorial and the difficulty felt right.

Submitted

Really enjoyed this one.
I like the geometric art style, and the main mechanic is definitely a very neat idea.

Viewing comments 43 to 41 of 43 ยท Next page ยท Last page