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Bullet Train's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #145 | 3.130 | 3.500 |
EASY TO GET INTO | #173 | 3.280 | 3.667 |
THEME | #176 | 2.832 | 3.167 |
CREATIVE | #178 | 2.981 | 3.333 |
OVERALL | #192 | 2.832 | 3.167 |
VISUALS | #202 | 2.832 | 3.167 |
AUDIO | #232 | 2.236 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
A new wave of enemies come every 10 seconds, so the player must defeat the previous wave fast to avoid a buildup of enemies.
What was the size of your team?
1
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
klehrik.itch.io
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Comments
an all-around polished game with lots of length
I like the idea of a train struggle, reminds me of Infinity Train a lot. For the gameplay, the bullets are too hard to avoid and the duck doesn't seem that efficient either, the jump also feels too slow. Once these things are taken into account, the player's bullet speed and fire rate should be sped up. That gives empowerment to the player and distinguishes him from the enemies in the sense that he's powerful than them. Lastly, some audio for feedback as when enemies are hit, and when bullets are fired can also be a nice touch. If anything, check out this video on how to make your game more appealing:
Really nice and underrated game. Animations are smooth and the game feels amazing to play. Can be really hard to dodge sometimes, but the checkpoints makes the game more forgiving. Great work!
Really well made 2D scrolling shooter. The player and enemies animations were very smooth and good looking. I also really liked the level system and multi level structure. Well done mate!
Thanks!