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Bullet Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | #282 | 1.643 | 2.250 |
VISUALS | #307 | 1.643 | 2.250 |
FUN | #312 | 1.461 | 2.000 |
OVERALL | #322 | 1.461 | 2.000 |
THEME | #325 | 1.278 | 1.750 |
CREATIVE | #330 | 1.278 | 1.750 |
EASY TO GET INTO | #336 | 1.461 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
In the game has multiples turrets that shoots in you and you have to dodge with time stop, and for advance to next level you have to press multiple buttons
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
Epic Games Assets Store
Freesounds.com
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://peixeixe.itch.io/
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Comments
Using rar is not good for accessibility, it prevents easy install through the itch io client app, you should zip :)
Very unoptimized. I expected more
This... could've been executed a lot better. I see what you were trying to do, but it felt like you only worked on it for about 25 minutes then just called it a day. The idea could be expanded to be a lot more bullethelly, so when you slow down time you're actually weave around bullets that move slowly, like oldschool Galaga, or the like. As it is, you're just a default ue4 mannequin with a slow time button. Also like... Why would you set the activate button to F if your slow time is E? You're gonna wanna be moving at the same time, so you've got to press a directional button, E, and F, all at the same time. My thumb and right hand are lonely.