Very unique and interesting mix of genres. The gameplay got a bit too chaotic at some points, bouncing around non-stop, maybe the knockback should have been tuned down a bit :P
But overall it was an interesting experience, nice job!
Criteria | Rank | Score* | Raw Score |
CREATIVE | #60 | 3.756 | 4.600 |
AUDIO | #86 | 3.429 | 4.200 |
VISUALS | #114 | 3.593 | 4.400 |
EASY TO GET INTO | #158 | 3.429 | 4.200 |
OVERALL | #163 | 3.103 | 3.800 |
FUN | #166 | 2.939 | 3.600 |
THEME | #299 | 1.633 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
In Dreaming you play as Kat, she suffers from attention spams around every ten seconds of her life! These episodes are portrayed with chaotic bullet hell segments. You have to endure bullet mazes and challenges to stay focused on the topic making sure you don't slip up in conversation and say something you didn't mean. There are multiple types of challenges that you will encounter in your path.
What was the size of your team?
4
Please credit the resources that you used during the jam (if you used any)
we made all our own art and programming assets
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Miguel Seabra, Andreia Santos, Sofia Ribeiro, Paulo do Ó
I really liked this one! I played another Visual Novel x Bullet Game - and both of you had such a unique Take on the Crossover. Your theme of unfocusedness and lack of attention was so well conveyed by the Game Play, and the VA aspect went so hand in hand with everything else.
There is not much to complain about for me - great execution a shame not more people rated this yet!
Very surprising combination of genres! It was fun and approachable due to the relatively low threat of missing a word or getting getting hit. Nice job!
i think it bugged out after the campus section. the background was still the campus at Seo-Yun's apartment, and there was only 1 sprite repeated on the right side.
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