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JACK RAINBOW's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #27 | 4.143 | 4.143 |
Audio | #37 | 3.429 | 3.429 |
Overall | #37 | 3.486 | 3.486 |
Technical | #43 | 3.286 | 3.286 |
Gameplay | #57 | 3.143 | 3.143 |
Creativity | #66 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Message from the creator(s):
Retro B&W FPS
Rule
Rule A
Only used the colors black (#000000) and white (#FFFFFF)
Theme
No
This game does not follow the optional theme
Original Art
Yes
Created own art
Original Audio
Yes
Created own audio
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Comments
Nice. I liked the SFX and the visual style. Loved how all the enemies were cardboard cutouts.
Cool game! I like the idea a lot but I feel like the execution needs some work. The biggest issue I had with it was not being able to find the enemies when they were shooting at me. I could hear them shooting but since the sound isn't spatialized or attenuated I can't tell where it's coming from. And I don't like how little feedback there was with shooting the 2d terrorists, it was very hard to tell if i was damaging them or not. I also don't like the head bobbing when the player walks, and I don't like how shooting makes your head pop up immediately. Even with all this criticism, I still really liked the game though! It's very stylish and fun.
Personally I was not fan of the SFX but I loved the hammer mechanic and discovering secret with it! It was quite fun!
I loved the SFX. I also got super excited about blowing up flammable boxes but sadly never actually killed a bad guy this way.
Thank you for playing. I'd say you blew up a few bad guys, the explosion effect goes through walls & floors so you definitely killed something.
This was awesome! I especially loved the "pewpewpew" "Plomplomplom" SFX. They were great. I'm unfortunatey not that good at FPS, so I couldn't save the paint factory. :(