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BulletWarrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #100 | 3.091 | 3.091 |
Audio | #113 | 2.545 | 2.545 |
Gameplay | #128 | 2.455 | 2.455 |
Overall | #129 | 2.600 | 2.600 |
Technical | #129 | 2.455 | 2.455 |
Creativity | #154 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule
Rule A
Only used the colors black (#000000) and white (#FFFFFF)
Theme
No
This game does not follow the optional theme
Original Art
Yes
Created own art
Original Audio
Yes
Created own audio
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Comments
Fun game! Waaaay too fast for my abilities, and the sounds really stressed me out xD But I tried a few times because it was so entertaining. I think I found either a bug or something missing: before the actual game starts (at the small intro), you can make your ship exit the screen through any of the sides, and then that's it for the rest of the game, you cannot come back, just shoot and wait to die, because even when you lose your ships you stay stuck outside the screen. On a different case, now during the game, you can still exit the screen through the top side, although this time you can come back. Maybe you should close that side too, like you did with the rest, or maybe the ship could reappear through the bottom side I guess. Fantastic job anyways!
Thank you!
About the bug, I didn't notice, thanks a lot for sorting that out.
The sounds were added at the very last day. When the Jam is over I'll publish a Postmortem telling the whole story.
Thanks. I'm a huge fan of retro games and since I'm not a great artist I decided to take that approach
Really nice game. Used to love playing these type of games as a kid. I do have a few notes:
Thanks. About your notes:
I think just a slightly different shape to the enemy bullets would be enough to distinguish. Great work otherwise.
Not bad but man those bullets are so fast I don't have time to mentally process them sometimes.