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0 CONTRAST's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #22 | 3.550 | 4.200 |
Overall | #31 | 3.583 | 4.240 |
Creativity | #35 | 3.719 | 4.400 |
Visuals | #39 | 3.888 | 4.600 |
Gameplay | #44 | 3.381 | 4.000 |
Audio | #47 | 3.381 | 4.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Message from the creator(s):
0///0
Rule
Rule A
Only used the colors black (#000000) and white (#FFFFFF)
Theme
Yes
This game follows the theme "You only realize the value of something when it's gone."
Original Art
Yes
Created own art
Original Audio
Yes
Created own audio
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Comments
This is fantastic, I loved it! I am stuck on the second floor of the last level though, the enemies are really fast and I bacame super slow for some reason, I cant get past that part. You actually made the 1 bit concept into a game mechanic, very smart! This has a lot of potential for a lot more levels also! Its really a shame that you couldnt make a web build, cause I think not enough people are playing this awesome game.
This is fantastic, I loved it! I am stuck on the second floor of the last level though, the enemies are really fast and I bacame super slow for some reason, I cant get past that part. You actually made the 1 bit concept into a game mechanic, very smart! This has a lot of potential for a lot more levels also! Its really a shame that you couldnt make a web build, cause I think not enough people are playing this awesome game.
Thanks!
I appreciate the kind words and yeah, the last few levels have some heavy fps drops, I might update the game after the jam trying to optimize it some more.
Loved this game! If anything, some rooms seem a bit unfair, as flashlight guys were too close to patrol guys, an it turned more into a game of jump and pray.
Thanks for playing!
The difficulty on the later levels were maybe too hard you're right I probably need a steadier difficulty curve.