Sitting here waiting for a compile to finish and thought I'd share some progress.
Game idea
You're an apprentice in the Adventurer's Guild sent to rescue a local who is lost in the cave of darkness.
Completed
- Initial player controller
- Beam emitter enemy
- mirror shield
- basic trap
- basic reward (health)
- basic gameplay (death = lose, enemies defeated = win)
In progress
- lunch
To do
- mirror sword
- rescue local
- basic level
- graphics polish
- audio