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Dungeon Delusional's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #126 | 3.755 | 3.755 |
Fun | #271 | 3.094 | 3.094 |
Game Design | #333 | 3.019 | 3.019 |
Overall | #367 | 2.858 | 2.858 |
Theme | #463 | 2.660 | 2.660 |
Audio | #497 | 2.358 | 2.358 |
Innovation | #595 | 2.264 | 2.264 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Played and rated!
Don't forget to rate my game please: https://itch.io/jam/cgj/rate/476599
The graphics are very nice(except the sword), killing the enemies felt very satisfying. I wasn't really sure how it was relevant to the theme but still nice game.
check out my game here
https://viktorinkov.itch.io/the-life-of-a-milk-bottle
The character design looks really nice. You have put a lot of effort on modeling and visual effect. All graphics are very satisfy except the floating sword LOL
Great game! Love the color palette! It played well. I would have liked to have heard some audio and a little more story setup. But overall this was very nice. I had fun playing it. Thanks!
I'd love to get your feedback on my game. :)
Great entry for your first game jam! I love the assets, and thought that the visuals were quite polished. Improving the animations for your player attacks would be good. Also improving the clarity of what the items do would be good. Some music and more responsive sound effects would also be of benefit (a more appropriate damage sound effect would be great). Congrats on finishing the jam, and looking forward to what you do in future competitions!
Nice job! At some point i lost all the hearths but didn't die, dont know if maybe i needed to be hit one more time or its just a bug.
Art is cool. Animations are bad. No music, but some simple sound effects, and not for anything. I did not understand why I should have or not get the items along my journey. The battle controls are very bad because of the character controls & the sword's animation. You should have put more axis, like the diagonal directions, cuz the enemies can do it. The way you managed the theme here is way too easy.
I didn't even know that I was able to sprint before actually trying the game again, just put max speed when we loot the boots for example.
The miniature of the game looks promising, but when you actually try it, it is super empty and suffer from what I've said previously.
Best of luck!
Interesting concept but fell short in execution in my opinion.
Aye it did :S