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Missing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #768 | 1.871 | 3.500 |
Audio | #799 | 1.336 | 2.500 |
Innovation | #865 | 1.336 | 2.500 |
Graphics | #900 | 1.336 | 2.500 |
Overall | #921 | 1.336 | 2.500 |
Fun | #949 | 1.069 | 2.000 |
Game Design | #963 | 1.069 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Seemed interesting! Got stuck after the well room since I couldn't find a way out of the two rooms.
Controls were a bit weird though. Having to use enter, wasd, and mouse together isn't really a smart idea.
Hope you have the time to test, rate and give me feedback too!
Decent entry ! Was difficult enough for me to eventually give up (which isn't a bad thing considering I'm not a big fan of maze games). The graphic style could use a lot of smoothing, as in higher resolution drawing. Being able to see the pixels doesn't look good.
Also, why make the movement tile-based ? It feels really wierd especially when you have to turn. Unity has plenty of ways to easily make smooth movements.
If you need to know, I gave up at the crossroads puzzle. Explored a few rooms I found randomly but eventually I just grew bored. Maybe there's a clue I failed to see ? Couldn't conclude anything from the fiend's placement.
In any case, "A game about being lost" does fit this game :p
If you like RTSs, check out my entry. I'd also like some criticism and maybe a rating.