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A jam submission

Key DefenceView game page

Tower Defence, but you can't place any towers. Instead you control were the path will be.
Submitted by Mika la Grand — 1 hour, 58 minutes before the deadline
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Key Defence's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#223.8223.822
Game Design#343.7923.792
Overall#1443.2713.271
Fun#1493.3173.317
Graphics#1673.6343.634
Audio#2033.1783.178
Theme#7641.8811.881

Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 11 to 1 of 71 · Previous page · First page
Submitted

Really loved this game, very pleasant and fun!

Developer (1 edit)

I'm glad you liked it. Your game was also lots of fun!

Submitted(+1)

I like the concept and the visuals are great, but the connection to the theme is pretty far fetched.

Submitted

I loved this game so much, That idea of you thinking is a keyboard but it is a game surprised me

I'm really happy with your game :) <3

Developer

Thanks Enzo, glad you liked it!

Nice way to use the keyboard, simple and elegant graphics :)

You might add an in-game tutorial, I wouldn't have figure out how to start without the reading description, I almost left before that.

It could make a nice mobile game too!

Developer

Thanks ;-). There is also a page with instruction accessible from the main menu, but I guess most people click start right away. I'll do some more playtesting with others, to see if there is an elegant way of adding a tutorial.

Submitted

It's a cool concept turning your keyboard into a game :D

Feels like a board game too

Developer

Thanks, I'm glad you like it!

Submitted

Really cool idea and I love the graphics!

A fast forward option to speed up the enemies could be a nice thing to add

Developer

Thanks! Someone else also suggested a fast forward option, so I'll add that in the post-jam version.

The turret is sometime bugging.

Developer

Could you be more specific as to when it is buggy? Does it only happen in a certain level and with which keys enabled?

Submitted

This is very polished! I played through all the levels and then enjoyed trying to find the most effective solution to each one :) Graphics look great and the gameplay explains itself very well! The only thing I don't really get is the connection to the theme, but this theme was pretty difficult to wrap a game around i think. Really well done!

Submitted

The game looks great, have interesting mechanics, and loved the music is really relaxing. But I feel that the games doesnt have a connection to the theme.

Developer (1 edit) (+1)

Yeah the connection to the theme isn't very strong. The lie was that the game was not really a strategy game (normal tower defence), instead it's a puzzle game. Glad you liked it!

Weeeeell if you get caught in a lie I suppose you would need a key defence ;)

Submitted

Your game is very fun but I don't understand the connection to the theme.  One suggestion (maybe i missed it) have a button to speed up the game.  Sometimes it makes the game feel too slow watching the enemies make their way across the screen.

Developer

The connection to the theme was that the game is a puzzle game in disguise of a tower defense. I do admit that the connection isn't as strong as I would have liked. Though, I'm glad to hear that you enjoyed it. Also, thanks for the suggestion. You can reset all enabled keys to disabled with F2, but a button to speed up the game would be great addition.

Submitted

Wow the game is very polished.  I like the art style and the twist on typical tower defense games.  Each level gets more challenging and it's really well made.  Nice job!  Although, I wish it fit the theme more, or maybe I missed the liar part.

Developer

Yeah I spent a lot of time polishing the game and improving the pathfinding, as I had quite some difficulty coming up with interesting puzzles. Maybe you noticed the towers returning to a perpendicular angle, if there were no targets. Or how they aim ahead of enemies to account for the movement of the enemies. ;-)

The connection to the theme is the twist on typical tower defence games (puzzle game instead of strategy game). I have to admit that the connection isn't as great as I would have liked. I'm glad to hear that the difficulty curve is on point.

Viewing comments 11 to 1 of 71 · Previous page · First page