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Grotte's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #39 | 2.833 | 2.833 |
Playability | #46 | 2.333 | 2.333 |
Theme Implementation | #49 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the Additional Theme(s) ?
The Additional Theme(s) where NOT used
Give a quick overview of your game, and how you worked the theme into it.
Our game is spelunking horror game. You have to climb perilously down cavern tunnel while a dark shadowing monster is chasing you down. It fits the theme as the cave is a dangerous place no one should be, and the monster especially doesn't want you to be there.
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Comments
I like the idea and the nice 3D art style. However, the controls are too imprecise for such a precision-centered game. Initially, it's quite unclear how to handle the gameplay (the description helps), and then it becomes quite frustrating, especially with a few blocking bugs. It would like to see more. Still, great job!
It's rare to have 3D in gamejams, well played ! About gameplay, I think it's a bit hard to handle the climb down because if you go too far (like when you run), you can't catch up on the wall, but it's a detail, well done !
With some animations and proper walk timed this could be really fun and easy to pickup and play! Just gotta sort those animations out!
Would love to see more put into this the character looks pretty cool.
Seems like a good idea though lacks polish. every time you fall 10cm you shatter you legs. sometimes you get stuck on ledges. maybe if this had more time in the oven it would be better
I got stuck and couldn't move, seems like a cool concept though.
Like the repelling, although got stuck half way through when it didn't let me climb over the top of a wall.