On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Adventure of StruggleView game page

Submitted by Link_land — 4 days, 13 hours before the deadline
Add to collection

Play game

Adventure of Struggle's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#13.0003.000
Humour#33.0003.000
Use of items#43.0003.000
Overall#52.8672.867
Story#62.6672.667
World#72.6672.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I liked this and also enjoyed reading the code. The random quirks were fun. I agree spellcheck would have helped :)

HostSubmitted (1 edit) (+1)

I needed to tweak your source code in order to play past the lab. I think you have a stray exit() on line 56. 

Once I took that out I could play the game. I agree with cmd16, it starts frustrating but you get into a groove. It's pretty random but that's the style of this game, strange and unexpected deaths from the obvious answers and success from the less obvious ones.

Nice work.

Developer

Thanks man!

Submitted(+1)

It's been a while since I've played a game where you were expected to die frequently! Nice little game about struggling as you search for something. I was really frustrated at first but eventually got into a groove.

It would have been good if you used a spellchecker, and also don't forget the spacing when you add in the item the player is looking for. Speaking of substitutions, it doesn't look like you used the player name anywhere?

The way the choices were presented was sometimes unintuitive. Maybe (n) would be listed before (y) or maybe the question wasn't properly worded as a yes/no question. The "do you stop" him for the thief was probably the worst case: (n) means you stop him, (y) means you don't stop him, but the last line is "Do you stop him? (y/n)", which is the exact opposite! Maybe this difficulty was intentional, but it was frustrating.

Items felt a bit shoehorned in there and not fully developed, but that's kind of inevitable with such a small game. Just including them at all was good!

Developer

Thank you for the feedback, this is my first python game so it is not that good