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Planity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #13 | 3.858 | 4.167 |
Overall | #17 | 3.395 | 3.667 |
Idea | #20 | 3.395 | 3.667 |
Fun | #21 | 2.932 | 3.167 |
Theme | #26 | 2.932 | 3.167 |
Sounds and Music | #40 | 2.623 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Coding/Art/SFX by necsi
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Comments
Wow!! First, I've got to ask were most of the graphics dynamic through code or did you have to do the sprites for everything?? it looks amazing!
I second CD_G6Q100 I found out about clicking the clouds by accident! I would definitely add a tooltip. It would be better if there was lo-fi/chill music and maybe a less harsh clicking sound effect ?
However this game is a solid entry and I really enjoyed it!
Didn't even realize that you can click the cloud at first XD
Anyway, the visual look great, the gameplay are nice too, I like how it feel like the graphics evolve with the planet upgrade.
The dimension upgrade are cool, but the autoclick doesn't really feel like it does anything compare to normal clicking.
And it could be better if there was background music. The sound effect are nice tho.
Overall, nice game!
This was a great one. The aesthetics look amazing, and the UI layout is really well-structured. First off, seeing the planet "grow" land was very satisfying. Then, adding clouds and moons that you could click on added a more engaging gameplay element. The idea of introducing auto-click through purchasing dimensions was also a good one, though I have to admit I didn't realize this was a feature until I had purchased all of the upgrades...
My only two criticisms are:
You're right!
Anyways, thanks for playing, I'm glad you enjoyed it! I'm definitely going to work on some of the stuff you suggested :3 (Though after a break, the jam made me sacrifice every minute of free time I had lol)