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CD_G6Q100

173
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2
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A member registered Jan 27, 2022 · View creator page →

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The gameplay are nice, I like how telegraphed the attacks are other tahn the fly and the third boss shooting attack which are not telegraph but its still simple to dodge so its fine. The overall visual and the music are nice too.

Tho the attack can have some more visual and sound feeback, like how their are sound effect when you get hitted by the boss.

But still, cool game!

The gameplay is cool, I like the combat and how you can do mid air combo after you lifted the enemies. The bosses are nice, the first boss looks pretty cool. The visual are cool, really like the animations, and music are nice too.

The control of the jump where you can't really change the move direction is a bit annoying but its fine. Tho not sure what happened but when I enter the boss arena for the first time, it skip to the second boss right away, it only happened once so I can't really find what cause it. Also, if you stay in this position in the first boss, the boss will not attack you can you can just beat the boss without moving.

But still, nice game!

New top score nice

Anyways, the gameplay are fine, the abilities selected are nice, tho bobble wand feel a bit op compare to the other abilities. But the boss is nice, its pretty simple and fun. 

Tho the boss basically stay the same after the fifth round which is why Im getting this score, also there is a bug where when the boss doing the jump attack near the wall, it will get stuck and stop taking damage like this, but it only happen once so its fine.

Overall, nice game!

Thx, about the dash, there are actually a dash movement in the game already started from the second boss, if you are interested you can watch the gameplay video on the game page for the full fight.

The visual are nice, I really like the animation for the characters. The music and sound are really cool too. The gameplay are interesting, I like how you can do different combo depends on the order of the atttacks.

The bosses are nice, I like how each of them have some special attacks in the middle of the fight. Tho I feel like it is way too easy to stagger bosses, which makes them not able to attack you most of the time beside when they do their special attacks.

But still, cool game!

Wow didn't expected someone to actually tried the secret ending route in this version, congrats! And ya that lightning attack is going to change a bit in the post jam update, along with some buff on the healing so it would be easier to beat the game.

The visual are nice, the player attack animation looks super smooth. The control feel nice, and the music are cool too. The gameplay are interesting, I like how the two bosses have different approach to the theme which makes the gameplay feel very different. 

The bosses are cool, tho the boss on the right feel a bit too easy compare to the right one, as the boss rarely attack you if you just stay inside the fire ring.

But still, really cool game!

Not sure if this is good time or not

But anyways, the visual are nice, I really like the design of the second boss. The gameplay and the abilities change mechanics are fine. The music are cool too.

The boss are cool, tho difficulty feel like it goes from 3->2 ->1 to me for some reason. But all of them are pretty different from the others so its fine.

Overall, nice game!

The visual and sounds are nice, I like the background animation during the boss entrance and the opening cutscene. The gameplay are nice too, the claw destorying environment is pretty cool.

The bosses are fine, those I feel like the damage of the explosive attack from the second boss is a bit too much, and there is a bug where after I restart, I enter the bird boss right away without any weapons. Still, the first two boss are fine.

Anyways, nice game!

The music are nice, and the visual are cool too, I like the effect of the shock wave attack from the second boss, and the overall graphics of the game. The gameplay are also nice, the player movement feel pretty smooth.

The bosses looks cool, the animation of them are really nice. Tho the damge hit box on the head is a bit too big, I need to run very far away to avoid getting hit, and once it hit you, its knockback will sometime keep pushing you back to the center of the head which is a bit annoying.

But still, cool game!

The control is nice, the movement is really smooth, I like the wall running and grappling mechanics. The gameplay is fine, the design of the bosses are cool too.  

Tho not sure if it is a bug or not but you can kill the first boss in two hit with the right click abilities. Also, there is a place where you can get stuck between the red pillar and the wall, and when the boss fire attack hit you, you can get out of bounds like this.

But still, nice game!

(2 edits)

The visual are nice, I really like the lighting, animation of the cards and the attacks. The boss are really cool, there are so many different bosses and each of them have a second phase which different attacks. The music are nice too, basically everthing makes sense.

The gameplay are cool, the card based attacks are really interesting, tho there is a bug where if you selected a path and spamming space, the level will not start and keep adding more, and you will get something like this:

Maybe your code is something like when the path button is pressed it add one to the level number, and then you didn't disable the button when it playing the pressed animation so it can be pressed again mid animation and run the code again and restart the animation? Also im not sure if it is also related to this or Im just didn't realized it before but the boss can jumped out of the platform after that. 

But still, really cool game!

The visual are nice, I really nice the design of the bosses and the attacks. The music are nice too. And the exchanges parts mechanics is cool.

The gameplay is interesting, I like how the game continue for a while even after beating all the bosses, but the upgrades makes it really easy after the boss start looping. Also, I feel like the dragon boss is the easiest as it only have two attacks.

But overall, nice game!

The art looks really cool, I really like the design of the monsters. The music and sound are cool too, the sound effects is really fitting. Also, the gameplay are fine, the exchange position to navigate through the building is interesting. 

Tho there are some visual bugs such as when you enter a battle, if you click the screen the window inside the game will get smaller and smaller.

But still, nice game!

The art looks nice, and the music are nice too. The gameplay is interesting, I like the water mechanics, the way you need to balance it with enemies bullets and reload is really cool. The bosses are nice too, personally the second boss feel more difficult than the third boss because of how much water it has per attack.

Tho I found that I the third weapons is the best when fighting the first boss, second weapons is for the second boss, but the first weapons dont really have much use.

But still, nice game!

The gameplay is nice, I really like the way you change weapons and abilities is to swap with the boss. Boss is cool too, the phase change is pretty nice, and how you can see also see the boss abilities cooldown interesting too.

The sprites looks a bit simple but the dark environment is nice so its fine.

Overall, nice game!

The gameplay are fun, it pretty simple but the switch powers mechanics is nice. The visual look nice too, the background with the smoke effect looks really cool, The stick figure animation look cool too. The bosses are challenging but fair.

The power switch is a bit slow but its fine, tho unfortunately I meet the frost ball insta death glitch twice, so I basically skipped the whole speed fight...

But still, cool game!

(1 edit)

The gameplay is cool, I like the color matched weapon system. The boss is cool too, you can see when will the boss change color and prepare for that. The visual are nice, the laser attack is pretty cool. The music are nice too.

The first boss is fine, the attack is manageable. But the attack of the second boss is way too fast to react, especially the double circling red ring spawning bullets while the boss doing ground hit attack. It makes the fight more of a memorization game rather than reaction game. In facts, I only beat it because I memorized the safe spots of the double circling red ring attack. And the double battle of the third boss is just too much for me after the second boss.

But still, the overall gameplay and the control are fine, nice game!

I can't believe I only realized I can double jump in the middle of the second hardmode boss lmao

Anyways, the gamplay are nice, I like the abilities exchange mechanics. The bosses are cool, the third boss have quite a lots of attacks, the first two are simpler but still need time to learn how to dodge. The visual are nice, and the music and sound are nice too.

Tho as you can see, the third boss can be brute forced by this setup, which kinda makes it the easiest to beat. Also, not sure if its intended but you can go behind the second boss and attack him while he is spawning saws attack, but I don't think I can beat that without it so its fine.

Overall, cool game!

The gameplay are cool, really like the parts destory type of hp, and how you can see how many phase the bosses have left. The visual are nice, the cutscene are interesting, and the boss design are nice too.

The music are really nice, tho I don't know why but after retry the first boss a few times, the music stop, I restarted and try again and in the second boss it happened again, which is unfortunate since the first boss music and the cutscene music is really nice.

But still, cool game!

Sub 1m nice

Anyways, the visual are cool, I really the effects of the laser attack. The music and sound are nice too. The gameplay is interesting, the three ship mechanics is pretty cool, the granades ship feels like the strongest to me. The boss is cool, I like how it will stop shooting laser after you break the parts, and the second 2 is unexpected.

Tho the control hard to get used to, the player turning speed is a bit slow.

But still, cool game!

The bosses are nice, each boss is a bit different than the others, the art is pretty simple, the music and sound are nice. I like the damage increase upgrade where you will use more energy to balance it. Also the tower mode is cool.

Tho you can only shoot in the direction you facing is a bit annoying, and you cant move to the position of the forth boss even after it teleported to another position, I assume you have four boss in each direction and just set the sprite invisible? 

But still, nice game!

(2 edits)

The visual are nice, i like the design of the player and the bosses. The animation are nice too, the second boss entrance with the pillar movement is pretty cool.

The gameplay is fine, the exchange for less abilities for each boss is a really cool mechanics. Tho the flight feel a bit overpower as you have unlimited flight time and you can get to the boss very easily.

But still, nice game!

The sounds effect are nice, and the are music too. The gameplay is fine, the bosses are pretty simple but I like how each of them have a special attack where they cant get hurted. 

Not sure if its intended but the first two boss can be beaten by just standing in the bottom right corner most of the times, the but other two boss is fine, so maybe its act as the difficulty increase?

Anyways, nice game!

Th visual are nice, the bosses looks really cool, such as the walk animation of the second boss and the phase transition of the second and third boss. The music are nice too. 

The gameplay are cool, the exchange hp for ammo with the extra blood that keep respawning and the blood that drop by enemies really helps makes a balanced and challenging fight. Tho the jump pad is a bit slow, which make it a bit annoying to use but its fine.

Overall, really cool game!

The visual and the msuic are nice, I like effects of the attacks and the dash. The bosses looks nice too. The gameplay are fun, the dash took a while to get used to but its fine, also the hp act as a timer and how you can dash through bosses to gain hp are really interesting mechanics. 

Tho I feel like the cursor would be better if its bigger, sometimes its hard to tell where the cursor were, expecially in the worm boss.

But still, cool game!

(2 edits)

Thanks! About the theme, I do think I can do better with it. Tho in case you didn't beat the third boss, there is one more thing in the game is about the theme other than the one I mention in the text since I forgot to mention it... you can watch the third boss fight in the video on the gampage if you didn't saw it already and are interested.

The visual are nice, the effects on all the attacks look really cool. The design of the boss and player are simple but the animation are nice. The gameplay is nice too, I like how many attacks the boss and the player have in each form.

The fight is cool, tho not sure how to deal with the boss rock form, all 3 form didn't seem to work too well against the rock form.

But still, nice game!

The visual are nice, the phase transition of the bosses look really cool, especially the gula boss. The boss fights are cool too, its quite challenging and fun. The gameplay are interesting, the blood exchange to attack with the adrenaline power is nice, its have very high damage but can drain most of your hp very quick, basically high rsik high reward.

Tho not sure if its a bug or not but sometime the player is not able to move to certain direction. Also, kinda wish that the satan is fightable, its looks pretty cool.

Anyways, nice game!

The gameplay are cool, the way you implemented the exhange theme to the gameplay is really interesting, I like how the control of the two characters works. The bosses are nice, the attack of the second boss looks cool. Also the music and visual are nice too.

Overall, cool game!

Took a while to get used to the control but after that the bosses are pretty easy. The visual and the music are really cool, really like how the music end when the boss die. Also the scale of the bosses are insane.

The gameplay is interesting, I like the grazing, tho I mainly just used the railgun after I realized the other weapons deal little to no damage compare to it. Also its pretty hard to control the jet, sometimes I cant find the boss for a while.

But overall, really cool game!

FK YA

Anyways, the gameplay is really fun, after getting used to the control it feel very nice. The camera movement is cool and the music also helps hyped up the gameplay feel.

Tho there is a bug where sometime the player will get stuck and you cant move anymore until the boss hitted you.

But still, really cool game!

The gameplay is really fun, I like how the combat works that you need to wait for an opening to attack. the visual are great, the animation of the boss and the abilities exchanging loosk really cool. 

The control feel nice, music are very nice too, basically the whole game feel very complete.

Overall, very nice and polished game!

(1 edit)

The visual are nice, I like how the environment looks with the bosses. The gameplay are interesting too, and the control feel really good, tho it took me a while to realize that I shift is sprint and not dash xd. And music are nice.

The game is really challenging, tho the bosses feel a bit too fast as they are basically the same speed as you sprinting while continually dashing.

But still, cool game!

The visual are nice, the third boss design looks really cool. The gameplay are nice, the shape changing mechanics is interesting, and I like how the boss get faster more difficult when their hp is low.

Tho the boss took a bit too long to beat, I feel like it would be better if the boss having less hp than the last one as the increase number of shapes to exchane already increased the difficulty and the time to beat the boss.

But still, cool game!

(2 edits)

The gameplay are nice, and I like how you can choose your abilities like a contracts and buff or nerf both you and the boss. The visual looks cool and the music are nice too. The control is a bit slippery but its fine. The last last sequence is also interesting.

Overall, nice game!

The gameplay are nice, I like how the block damage are related to the speed of the block., and the tails slinging is cool. The art is nice too.

The first two boss is nice, tho I feel like the falcon dive down a little too much times as it have not enough room to run away, and the player starting speed feel a bit too slow.

But still, nice game!

Really interesting gameplay, after getting the hang of the control it is nice, and I like how there are some attacks you need to dodage with the position swap. 

The boss fight are fun and challenging, the difficulty curve feel nice. Also really cool that all the attacks have red outline to tell you it dealt damage. The music and visual are nice too.

Overall, really nice game!

The gameplay are simple but fun, I like the dashing regain health and health for bullet mechanics. The arts looks simple but nice, and the bosses looks cool. The music are nice too.

Tho since I tried this game when you can still shoot till 1hp left, so this feel a bit too easy than for me, but its fine.

Anyways, cool game!

Tbh i dont thinks I can win this with how many good games in the jam, but I'm really glad that you enjoy it. This meant a lots to me, thanks!