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A jam submission

PyriteView game page

Imagine, the idea of nations or factions going to war over dwindling natural resources.
Submitted by c4boosekiller
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Pyrite's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetic / Art / Sound - How cohesive is the aesthetic? Is there a clear theme?#383.4003.400
Well Planned Production - Is there a clear production plan?#522.2002.200
Overall#612.7202.720
Reasonable Scope - How reasonable is the scope for the timeline of the jam?#612.6002.600
Promising Idea - How interesting is the concept? Would you want to play it?#622.8002.800
Use of Themes - how effectively or uniquely does it engage in the jam's themes?#632.6002.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your concept engage in the jam's themes?
An ancient wartime epic that focuses on a battle for resources such as Gold, Silver, and Diamonds. Constant war and conflict cause for civilizations to go through heavy climate change globally.

Use of Theme / Inspiration
I find the themes of the Climate Jam 2024 very intriguing. I feel it is very intriguing because my initial game: "Pyrite", is meant to serve as an example of what war does to the environment. I look to incorporate the use of environments and ecosystems as a crutch and an obstacle. The main games that inspired for this project are games like Sid Meier's: Civilization, Wargame, Europa Universalis, and more. I also took heavy inspiration from the Crusades and the Dark Ages within World History.

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Comments

Submitted

Your prototype is a lot further along that I would have thought it would be at this stage! That being said, I really wish there was a tutorial or more clear instructions for what to do and how to control the guys. I think that you have a very solid base, and with a bit of polish on the UI and UX design, you'll be set for the next few weeks!

Submitted

I'm amazed that you already have a prototype, but I wasn't quite sure what your plan is for the game. You didn't really go into your production plan or mechanics. I also wasn't really sure what I was supposed to do when I ran the game.