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Meowchanic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Promising Idea - How interesting is the concept? Would you want to play it? | #27 | 4.143 | 4.143 |
Reasonable Scope - How reasonable is the scope for the timeline of the jam? | #30 | 3.857 | 3.857 |
Aesthetic / Art / Sound - How cohesive is the aesthetic? Is there a clear theme? | #34 | 3.571 | 3.571 |
Overall | #35 | 3.714 | 3.714 |
Well Planned Production - Is there a clear production plan? | #38 | 3.286 | 3.286 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #47 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your concept engage in the jam's themes?
We believe that our concept engages in the jams themes because throughout the game you will be repairing different vehicles in more environmentally friendly ways.
Use of Theme / Inspiration
By both restoring older vehicles and focusing on more environmentally friendly means of transport, the cat mechanic exists in a world that is definitely better, but still not too far off from what we could accomplish. We want to emphasize the ways that humans can work alongside animals as equals, and normalize the blending of the "natural" and "unnatural" that would give us more interaction with and respect for nature. We also have been taking a lot of inspiration from transportation systems and greenhouse gas emissions.
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Comments
Hi. I love your concept about animals and nature. I believe having fun with cat in this game will be interesting and cute. Looking forward the final game play!
I love how cat games can make their way into any game jam—I always love them!! I think your idea Is very cute and interesting—who wouldn’t want to play as a cat mechanic making cars more eco-friendly?? Great job—can’t wait to see what it becomes!
Cat game! Cat Game!! Wahoo!
I like the idea of blending the natural and unnatural (and I am curious if you'll talk about domestication and cats in urban spaces as well) and the focus on green transport is great. Paper prototypes and level layout looks great. I am having a bit of trouble understanding how the puzzles function, but there's a lot of promise in the concept.
+ I'm also excited to see how you'll develop the world!
This looks great! I love the idea of exploring the theme of greener transportation and longevity of vehicles, through your journey as a cat.
The scope seems reasonable, depending on how many puzzles you envision. The block puzzle is a solid mechanic to iterate on, however I was wondering if you had any idea in the onset as to how the game would evolve, outside of just the narrative development of talking to different animals along the journey.
Deciding to do this in Godot is also quite commendable. I myself have been looking at the engine, and trying to jam with it is probably the best way to explore and get more familiar with it.
Excited to play the project!