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(Production) A Drop In The Ocean's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic (Art, Audio) | #2 | 4.286 | 4.286 |
Interesting Gameplay / Fun | #11 | 3.429 | 3.429 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #15 | 3.571 | 3.571 |
Overall | #19 | 3.429 | 3.429 |
Likely to Release | #22 | 3.143 | 3.143 |
Smooth, Polished & Bug Free | #25 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the music! I do wonder if you could implement some way of clean up for the microplastics rather than moving them! Great concept and aesthetic.
Thanks, since we start as a very small drop, the first life form we meet has to be the phytoplankton. And at that time, we don't have much abilities apart from moving. And also, we can't really change that given the amount of time left for the final submission.
But I had this thought about cleaning microplastics: they can't just disappear like that, it's not magical. So maybe the harsh truth would be that the drop actually absorbs them, carrying a burden it was not responsible for in the first place. Everyone can relate to that as a human being born in this century or the previous one, the damages are already there even though we're not responsible for them, and we have to deal with them.
really unique aesthetic and calm, pretty music. the narrative here is promising; i'd like to see what other creatures the drop encounters and how those interactions result in new abilities or progress the story. it felt peaceful and exploratory with simple controls, making it very smooth to get into, and making me curious about what comes next!
-jamie